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Discussion in 'Reach Competitive Maps' started by FlaPvsJacK, Oct 10, 2010.

  1. FlaPvsJacK

    FlaPvsJacK Forerunner

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    Routes and transportation for moving troops and supplies from a base to an area of operations.

    Please feel free to add my account on my second Halo Reach: Map Varient. COMM

    This map is set for 2 teams for CTF objectives but will soon add Invasion/KOTH. Up to 16 max head cap with two teams as far. I will love to host to anybody who would like to join the carnage. BYOB

    There is a safe boundary/kill boundary placed on the two mountains and bridge, so the fight will only continue on the forge map. Making the size to large depending on how you like to play.

    Please add a comment,

    Thanks!

    FlaPvsJacK

    More map variants are on the way. Spread the word...

    YouTube - Halo Reach: Map Variant ~ COMM

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    #1 FlaPvsJacK, Oct 10, 2010
    Last edited: Nov 1, 2010
  2. Vaskadar

    Vaskadar Forerunner

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    Somewhat reminds me of CTF-Face for some reason... but a vehicle version. A nicely done original idea.
     
  3. henk de vries

    henk de vries Forerunner

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    seems really cool for big team battles
     
  4. FlaPvsJacK

    FlaPvsJacK Forerunner

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    You know what, I never realized that until you mentioned it. Thanks for the commments BTW
     
  5. ringOFtones

    ringOFtones Ancient

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    I'm sorry, but it just looks like a few random default buildings, two aesthetic towers and a bridge. Its also very open. sorry 3/10
     
  6. ZackofJax

    ZackofJax Ancient
    Senior Member

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    Some maps do not require massive, custom built structures. Doing too much can crowd a map and cause massive frame rate drops. Look at Hemmorage; it only has two buildings. Using terrain as cover is a simple, aesthetically pleasing concept that suits some forgers' styles better.

    Great work, though three satellites per tower is a tad much. Bridge design is superb. 7/10.
     
  7. jonesmcmoney

    jonesmcmoney Forerunner

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    looks cool, looks big, I like it :)
     

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