My latest creation. Raproxity. I took the feed back from play testers on both Treatment ZX695 and Hillcrest and decided to make a hybrid like map that has all the good qualities of both. Weapons include: Sniper Rifle-2 Shotgun-2 DMR-7 Concussion Rifle-1 Needle Rifle-4 Rocket Launcher-1 Plasma Pistol-2 Magnum-5 Plasma Grenade-8 PHOTO TYME!! Overview Courtyard The Courtyard is where the Rocket Spawns and where the connections to the following Pics are... Rock Tunnel The Rock Tunnel is Where one of the shotguns spawns. it connects to the... Elbow The Elbow connects to the Long Tunnel Which is where sniper rifle 1 spawns. The Lower Room Which is at the end of the Long Tunnel is the exit to the.. Back Rocks The Back Rocks Lead to the walkways Top Walks The Top walks are where the concussion rifle and Sniper Rifle 2 spawn. The Deck The Deck is connected to one of the wlakways and the second comes close to passing over it. It also connects to the... Tall Hall The Tall Hall has a windowed stairway connecting it to the deck. It's second level which can be acessed from the deck hlds the... Shotgun 2 Rocket Spawn Tall Tower This is currently my most favoured map umong my playtesters and is currently my favourite. I hope you all have as much fun playing on it as I did making it.
It looks great for sure, I've got it ready to DL so I'll post more once I check it out tomorrow, I love the aesthetics though, the trees really add to it and the rocks and stuff make it look very natural.
Very nice, the placement of your map on forgeworld is perfect and unique. My only concern is the last pic. Since people can get up on top of that building, the odds of it being abused is very high. Do you have a kill barrier up there? Besides that I love it and am downloading now.
Sorry but there is no kill barrier up there. However the only way up is the jetpack and if the tower is abused there are so many other battle areas that it becomes irrelevant.
i love the map, but mostly how well you implemented the natural environment into it. to make a suggestion, if i may, would be to make the deck out of different pieces to add a little to the aesthetic value of the map. overall i'm gonna have to give this a 7/10