Disabling Vehicles? For Scenary!

Discussion in 'Halo and Forge Discussion' started by forsaken 1egend, Oct 7, 2010.

  1. forsaken 1egend

    forsaken 1egend Ancient
    Senior Member

    Messages:
    27
    Likes Received:
    0
    Anyone have any idea on a good way to make a vehicle stationary with the Ability to drive vehicles on?

    Im making a survival/puzzle map and i want to make the start point look like a falcon crash, i cant find a way to blow up the Falcon, so im trying to get the falcon to clip into something and make it unflyable.

    I still want vehicles to be drivable though, as i have ideas for the use of mongooses and stuff.

    (The map im trying to make is going to be a single player invasion style map, where a human invasion on a covenant command center goes horribly wrong, and as a lone survivor, you must shut it down urself, by completing a series of puzzles all over the map, and climatically capturing the core, and having to navigate puzzles while escorting the core as you go)

    also i just noticed i spelled scenery wrong, dont hurt me
     
    #1 forsaken 1egend, Oct 7, 2010
    Last edited: Oct 7, 2010
  2. WaxyPumpkin72

    WaxyPumpkin72 Forerunner
    Senior Member

    Messages:
    510
    Likes Received:
    0
    If there are no jetpacks in the gametype, couldn't you elevate the falcon onto something to get it off the ground? Like some blocks or something, or natural incline?
     
    #2 WaxyPumpkin72, Oct 7, 2010
    Last edited: Oct 7, 2010
  3. shidarin

    shidarin Forerunner

    Messages:
    76
    Likes Received:
    0
    I think your best bet would be to surround the Falcon with rocks in such a way that it can't be flown out. An arch blocking a wing, etc. There might be a way to phase rocks into the falcon...
     
  4. forsaken 1egend

    forsaken 1egend Ancient
    Senior Member

    Messages:
    27
    Likes Received:
    0
    I actually like that elevation idea, doesnt sound too bad
    but yea ive tried all kinds of clipping such as placing a rock on the same spot as the Falcon, having it not spawn at start, and respawn 1s later, with intentions of blowing up the falcon, but the falcon just freaks out and twitches inside the rock

    and i could try to add an avalanche type of effect and hopefully render it unflyable
     
  5. Warfang

    Warfang Ancient
    Senior Member

    Messages:
    732
    Likes Received:
    0
    Could you set fusion coils to fall on and detonate on the Falcon at the beginning of the round? With enough explosives, anything is possible!
     
  6. forsaken 1egend

    forsaken 1egend Ancient
    Senior Member

    Messages:
    27
    Likes Received:
    0
    i actually thought of that too, but i didnt like the feel of the delayed "crash"
     
  7. Graybes

    Graybes Forerunner
    Senior Member

    Messages:
    137
    Likes Received:
    6
    Are you able to set the physics on vehicles to fixed?
     
  8. forsaken 1egend

    forsaken 1egend Ancient
    Senior Member

    Messages:
    27
    Likes Received:
    0
    nope, i coulda swore i could set them to phased and fixed at one point, but i cant with a falcon, i tried alot of stuff, came here for some new ideas =p and im getting some
     
  9. PbPePPer72

    PbPePPer72 Ancient
    Senior Member

    Messages:
    61
    Likes Received:
    0
    You could hide a kill ball that is just barely touching the falcon. Put the initial spawn on the falcon and make the player invincible off of the spawn for 5 seconds.

    This could make a really cool crash simulation. The player spawns and he is thrown "out of" a crashing falcon.
     
  10. ViolentDownfall

    ViolentDownfall Ancient
    Senior Member

    Messages:
    36
    Likes Received:
    0
    spawn a wall put the falcn 0n it and put the spawn p0ints 0n it then delete the wall, the falcn will fall and break and u will fall with it
     
  11. ares23

    ares23 Forerunner

    Messages:
    16
    Likes Received:
    0
    spawn falcon on a incline above mine-field
     

Share This Page