Pipeline. An oil rig based in a deep river valley with symmetrical bases. Pipeline V1.1 Changes - Blue Walkway Cover repositioned to mimic Red Walkway Cover identically - Soft Kill Zones added - Walkway covers lowered to provide more cover - Glass windows added to prevent shoot off spawn gameplay and add more cover - Red and Blue Bunker Added - Plasma Pistols removed Weapons: DMR x6 Fuel Rod Cannon x1 Needle Rifle x2 Sniper Rifle x2 Amor Abilities: Jetpack x1 Health Stations x6 Video Link Overview Red Team Spawn Blue Team Spawn Large Oil Columns Mark the Drill Sites View of Bottom Mid (Fuel Rod Spawn) Top Mid Oil Control Centers Opposite Red Base / Blue Lookout
I see no part of this map pertaining to the fact that it may be MLG, dude. It'd be best if this was moved to the competitive maps section. A mod should move it for you.
I would be pleased if a mod would do such a thing. But before I go, what determines an MLG map from a competitive map other than one being found in the Team Slayer playlist and one being found in the MLG playlist?
To give you an idea, go here: http://www.forgehub.com/forum/mlg-maps/29563-mlg-standards-posting-rules.html Yes, that's Halo 3, I know, but they have not really made an official Reach MLG requirements thread yet. In the meantime, let's wait for one.