Dumbdown Created by Aye Mak Sicur Supported Gametypes: Mutli-Flag CTF Map Description Dumbdown is a frantic, close-quarters CTF map made for very small teams (Although it is still great fun with larger teams). Players will spawn in their own base, which features a number of close-range weapons. Behind the wall next to the flag is a row of teleporters, which lead to the teleporters in the other team's base (Both bases are symmetrical). Dumbdown features the following weapons: Plasma Rifle x2 SMG x4 Spiker x4 Brute Shot x2 Spike grenade x4 Due to the small nature of the map, most weapons would be unsuitable or too powerful to be used in the map. _________________________________________________ Red Team Base A-Side Teleporters linking each base B-Side Blue team base (minus a flag) The base at a higher angle Another shot of the base, from above the entrance _________________________________________________ Since there are limited spawning options due to the size of the map, it is possible (and likely) for players to spawn in the opposite team's base. While this makes games all the more frantic, it presents problems for games with larger teams. To alleviate this, Dumbdown V2 contains seperate spawn rooms for each player, which are linked by teleporters to their own base. Download Dumbdown Classic Download Dumbdown V2
This looks OK, but I'm having a hard time figuring out the idea you were going for. You may want to consider more pics
I had an idea like this before, but I didn't put too much work into it, it ended up too open. Anyway, try taking an overview screenshot with the roof deleted, maybe it will show your map better.
i can't tell what the set up is, are the bases symetrical or waht are there more hallways where do the teles end up
I've updated the original post with new screenshots. To clarify, both bases are symmetrical, and the teleporters link directly from one base to the other. Sorry about the confusion!