Remake Hideout - Inspiration from Lockout & Blackout

Discussion in 'Reach Competitive Maps' started by a Chilidog, Oct 5, 2010.

  1. a Chilidog

    a Chilidog Forerunner

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    First release into the wild. Please give feedback. I loved Lockout so much, and then hated Blackout, and then loved Blackout, and now I love Hideout!

    [​IMG]

    Started off as a straight Lockout remake, but I realized that I liked some of the things that they changed for Blackout, and some of them were necessary. Plenty of other things are different from both Lock and Black, but I tried to be as thoughtful and deliberate as possible.
     
    #1 a Chilidog, Oct 5, 2010
    Last edited by a moderator: Oct 6, 2010
  2. CaptnSTFU

    CaptnSTFU Ancient
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    Hey mate welcome first off to forgehub as in being a new member, you need to embed at least 1 screen shot in the post itself to be up to standards if you don't know how look at the bottom of Halo: Reach Custom Content page and there is a stickie on how to do it.

    Edit: Here is a hyperlink just in case you dont' wana go looking How to Embed Screenshots

    I Dl'd your map anyway as seeing how i am a huge lockout fan so i wana see exactly how you did this map.

    Onto your map, i like how you did it you put alot of detail into it more than i thought it was gona have. But you failed to add the jump ups from lockout, i know you mixed blackout and it helps the map but i went ahead and added the little jumps like the one from br 1 to br 2, also the 2 jumps from bottom snipe to snipe 2. Still really great map oh and you forgot to add death barriers to top library, top snip, and top lift room so i did that. It just makes it so jet packers cant camp the map out.
     
    #2 CaptnSTFU, Oct 6, 2010
    Last edited: Oct 6, 2010
  3. a Chilidog

    a Chilidog Forerunner

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    Sorry about that, I thought the thumbnail would be enough.
     
    #3 a Chilidog, Oct 6, 2010
    Last edited by a moderator: Oct 6, 2010

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