Alright, so I've been having a problem with these loadout cameras. I'm creating an Infection map, and the initial loadout cameras are as follows: Human (Red Team) - Above weapons that spell out "Human" Zombie (Blue Team) - Above weapons that spell out "Zombie". Now, they work for one round, showing exactly what I had in mind. After that first round, they stop working, and it defaults back to the invisible ones. Is there some sort of setting I need to mess with, or is this just some kind of weird glitch?
He means default cams. I'd try putting a neutral one in aswell, just so you don't see through the default ones.