Im trying to make a room with multiple respawing teleporters(one way point a) from one area. The idea is you can chase someone but not know which/where they teleported. One random one would get you stuck in an odd place and one to a prime spot. Several going to which seem like random spots. If you have ideas hit me up either here or on live Fro Digga I was thinking i would a have to have the teleporters destroyed so they can respawn. Couldnt figure out how to do that. Hmmm one confused fro.
Random teleporters should be simple. I assume you want to use two-ways, so just make a bunch and set them all the the same channel. Destroyable teleporters, however, is a no-go. You could place an object over one to block it, however.
Maybe random is the wrong word. Im thinkn of having a room in the middle of the map. In this room is several teleporters that fall from the ceiling one at a time . The idea is you dont know where you are going. For the sake of this example ill say there are four teleporters. In the room u would have each on fall, 1,2,3,4,1,2,3,4. Of course there would be a benefit to gambling (stronger weapons)