[Help] Flag resets

Discussion in 'Halo and Forge Discussion' started by Mongokatten, Oct 1, 2010.

  1. Mongokatten

    Mongokatten Forerunner

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    So, was running with the flag and when it hit some parts of the ground it reset.
    I can't find any real explanation to it, more than it reset when it landed on a bridge upside down or a 4x4 corner. Since the bases are identical, this happened on both sides.
    Given the idea that the flag might reset on an object turned upside down i dropped a bridge and tried, but it didn't reset. The objects are partly merged together and in the ground, but it seems stupid it would make them reset.

    Would be happy if someone could hook me up on xbl, Mongokatten, or explain what's gone wrong.
     
  2. SPARTAN 121

    SPARTAN 121 Ancient
    Senior Member

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    Wait, wait, wait.... you mean to tell me that when a flag lands on an upside down bridge, it gets reset? Your wording is confusing me, sorry. I hope this isn't true because I'm in the process of making an epic map that utilizes upside down bridges and I would hate for the flag to be reset when it lands on one. And what do you mean you "dropped a bridge and tried but it didn't reset"? Like I said, your wording confuses me. Maybe its because I just woke up and still a little groggy, but could you please explain your situation a little bit clearer lol.
     
  3. Mongokatten

    Mongokatten Forerunner

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    You understood me the first time, it did reset on a bridge part and a corner part that was upside down. However when i spawned another bridge to prove this, it did NOT reset on that bridge part, which was slightly higher than the other 2 parts. Add me on xbl and i'll show you, Mongokatten
     
  4. SPARTAN 121

    SPARTAN 121 Ancient
    Senior Member

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    well that sucks... gonna have to change some parts of my map...
     
  5. Mongokatten

    Mongokatten Forerunner

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    [solved]

    So, realised my problem was actually a safe zone that didn't cover the floor part, but was floating just above it so i guess the game engine considered it unreachable and reset it.
     
  6. Titmar

    Titmar Le Mar du Teet
    Senior Member

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    This.

    If an objective item passes into a killzone or out of a safe zone, it is automatically reset.

    /thread.
     

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