Attackers begin with a Scorpion tank, Banshee, and Warthogs. Defenders must scramble to cover the Hornet hanger which is their first line of defense (and the attackers first territory to capture). The next line of defense is a small gate tower fenced to either side with anti-vehicle energy shields. A cluster of fusion cores at the fence's gate ensure damage to fast vechicles. Three more towers continue after this, each one taller than the last. The final golden tower's roof reaches to the limit of the sky. Weapons can be found within the fortifications, and the towers can be accessed from the inside with interior man cannons. It can be tricky getting to the top, so for attackers sometimes air drops can be easier. Map is built for territories, but other gametypes are also playable! Please comment and rate my map if you like it! Thanks for looking =D MAP DOWNLOAD: http://www.bungie.net/Forums/posts.aspx?postID=20458230&viewreplies=true#end Here's the old gateway configuration (I had to lose those extra fusion cores to make more respawn points unfortunately). The center tunnel of the map is blocked so the only point for anyone to move through the map is in the pass. Right outside the pass is the energy door fence. It's purpose is to funnel all ground vechiles through one small chokepoint. This area is where the fusion coils are placed as a sort of mine field. They are set to instantly repop, so blowing them up once wont remove them, land vechicles just have to move slowly through at an opportune time. Using the hornets from the other side of the pass will be a quick way to bypass this checkpoint.
for you: ███████████████████████████████████████ ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▓▓▓▓▒▓▓▓▓▓▒▒▓▓▓▓▓▓▒▒▓▓▓▓▓▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▓▓▒▒▒▓▓▓▓▓▒▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▒▒▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▒▒▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▓▓▓▓▒▓▓▒▒▒▒▒▓▓▓▓▓▓▒▒▓▓▓▓▓▒▒▒▒██ ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▓▓▓▓▒▒▓▓▓▓▒▒▓▓▓▓▓▓▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▓▓▒▒▒▓▓▓▓▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▒▒▓▓▒▒▒▓▓▒▒▒▒▒▒▒▒██ ██▒▒▒▒▓▓▒▒▒▒▒▓▓▒▒▓▓▒▓▓▓▓▓▓▒▓▓▓▓▓▓▒▒▒▒██ ██▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒▒██ ███████████████████████████████████████ lol just wanted to post that somewhere and as for the map, it looks nice, love the towers and big base
This looks really good. the only thing I dont like is from the first screenshot. With the fusion coils and sheild doors, it looks as if they've been placed randomly
PLEASE, for the love of allah, do something with your images, it seriously took my internetz 5 mins just to load the pictures. argh. otherwise, it looks nice, but a little empty. The shield doors look a little useless below one of the towers
Agreed. but besides that the map looks sweet. Those towers look awesome. Kudos. Ill DL and get back with ya.
This map is very ominous, and that is a good thing, I might just even play this for realsies! ( I never DL maps by the by)
Here's the old gateway configuration (I had to lose those extra fusion cores to make more respawn points unfortunately). The center tunnel of the map is blocked so the only point for anyone to move through the map is in the pass. Right outside the pass is the energy door fence. It's purpose is to funnel all ground vechiles through one small chokepoint. This area is where the fusion coils are placed as a sort of mine field. They are set to instantly repop, so blowing them up once wont remove them, land vechicles just have to move slowly through at an opportune time. Using the hornets from the other side of the pass will be a quick way to bypass this checkpoint.
i love the map it is really cool i think the towers are very cool but one this is i would have flipped the bridges over so its the falt side but thats me and my oppions but otherwise this is a great map THUMBS UP
Great map! The towers almost look like guard towers, which gives me an idea for another competitive map...
hey great idea for a map. i like the shot where each tower is a territory and you get to fly from one to the next... very cool. i think the base kinda needs some work but all in all good job!
Very nice! Welcome to FH. Here you will find that since you are new and not well known that many will not like your maps. It probably will not get featured because you don't have a posse. Your map is awesome, though, its a shame.
I love your map and it looks like you beat me to it....I was going to make one just like this. Im downloading it.
I love the concept of the towers, its just an awesome idea. Its nice to see a well made map not in the interior of Avalanche (not that there is anything wrong with that). On top of that the map is built for territories, which is another rarity. I definitely want to play a match on this sometime soon. As soon as I get the Legendary map pack you'll hear back from me. Can't wait to see what you make next.
this map definately looks awesome, a 4/5 i'd say, if you worked out a couple things here and there im sure it could easily be a 5/5...as to what you will probably ask? well...it would be a lot of smaaaaaaall things really that i can't even think of because i am so tired...but ya, keep up the good work