Hi I was looking at the Forge maps that came with the game and noticed that, on Hemorrhage for example, there are several Hill Markers grouped in the middle of the map as well as several Flag Stands. Why would you put multiple Hill Markers (or any objective really) close to each other? Many thanks
Each of those objectives are set up for individual game types. They all appear during a forge session, but can only be set for specific games if you start the session in that game type. Ex; A Flag Stand's game type label can't be configured to Capture the Flag unless you start the forge session in the CtF game mode. Or a Hill Marker in KotH mode. And when you have these set separately, they only appear in a gametype specific to that game mode. P.S. I know I repeated myself a lot (I'm tired) but I think I got my point across. (see? lots of I's)
Also, you're not limited to just using those 3 "objective items" as objective items. Flags, bombs, balls and cores can only be spawned on Flag Stands and Capture Plates but things like hills, territories and score points can be made put of nearly object. For example, you could set golf holes up as bomb plant markers so players have big blue flag sticking out of the ground to show the score point.
I find that making a vehicle the hill to be interesting to say the least. especially making them indestructable.