Vacillating V2 (updated)

Discussion in 'Reach Competitive Maps' started by impROBable, Sep 29, 2010.

  1. impROBable

    impROBable Forerunner

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    This map is the most recent version of my small competitive mlg style arena. it has very fast paced gaming with multiple paths leading from one base to the other. it is two storied in the middle and three storied at the bases. There are multiple ways to get to the upper levles of the map and many tactical jumps hidden in the map.
    this map started out as me telling my cousin (Curious Bigfoot) and my friend (I SLAPSHOT I) that we should make a capture the flag arena. So we figured out a place to make one of the bases and started throwing ideas of how to make the map. I then got help from one of my friends (Fame28) and his friend (Kuruptiion) and we finished of the very first version of the map.
    After multiple play tests this became what it is now.
    Vacillating V2

    if you could comment and download that would be incredibly helpful as this is my first serious map that i have forged and another map (Area 14) is under construction as we speak.
    Thanks to all that helped and the forgers i ImpROBable, Curious Bigfoot, Fame28, I SLAPSHOT I, Kurptiion and to all the play testers or anyone else that i forgot!

    pictures:
    overview of Base (since it is exactly symmetrical i took pics of only one side)
    [​IMG]

    Uploaded with ImageShack.us

    Looking at the base from right side
    [​IMG]

    Uploaded with ImageShack.us

    Looking at top mid from base
    [​IMG]

    Uploaded with ImageShack.us

    Looking at bottom mid from right side of base
    [​IMG]

    Uploaded with ImageShack.us
     
    #1 impROBable, Sep 29, 2010
    Last edited by a moderator: Sep 29, 2010
  2. theFamester

    theFamester Forerunner

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    hey i just downloaded the updated version of this map and i feel like it plays better since it is easier to get to the upper levels of the map instead of only one way there are now like 5 ways. the flow is better but i wish that you didn't have to take out the aesthetics to make it flow bett but its whatever the map is very playable now
     
  3. impROBable

    impROBable Forerunner

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    thanks. if i could get some constructive criticism that would be really nice. Also how do you get the picture on the forum link?

    Added after 10 Hours 53 minutes:

    hey to all forge hub people. i was wondering if any of you would want to help me make this map perfect with any constructive criticism.
    Thanks

    Added after 2 Days:

    hey i really hope that this map can get more attention because i worked really hard on it and really want it to be noticed in the community
     
    #3 impROBable, Oct 2, 2010
    Last edited: Oct 2, 2010

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