Squall

Discussion in 'Reach Competitive Maps' started by Pyrus Invictum, Sep 27, 2010.

  1. Pyrus Invictum

    Pyrus Invictum Ancient
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    [​IMG]

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    This is my first submission to Forge Hub, and my first completed map in Halo: Reach Forge. Thanks to my good friend Freakture for helping a ton with the back half of the map as well as general aesthetics, and my friend Neo for helping with the spawns a bit.

    This is Squall. It's an asymmetrical map jutting out of a rocky cove dipped into the salty Forge World ocean. The lower cove is a small, bumpy room with close quarters action. It spans out in 4 different directions, which twist outward to Red and Blue bases, and finish at a sniper's tower at the tippy top of the map which has a good view of the majority.

    Power weapons include:

    Swordx1
    Shotgunx1
    Sniper Riflex1
    Focus Riflex1
    Grenade Launcherx1
    Concussion Riflex1

    The map plays well enough with a smaller group of people, but it really shines in games with about 8-12 people. I have it set up for all gametypes aside from Race, Invasion, and Neutral Flag/Bomb. (I can add support for those if it turns out there's a large enough fanbase that wants to see them.)

    All in all, I was going for a scenic map that played well, and offered a fun balance between horizontal and vertical combat, and the central tower seems to offer an interesting push/pull mechanic to team games.

    So, there you have it. Give it a try, give me feedback, and I hope you enjoy it. I'm very proud of it, but still open to criticism.
     
    #1 Pyrus Invictum, Sep 27, 2010
    Last edited: Sep 27, 2010
  2. Ken Adams NSA

    Ken Adams NSA Forerunner

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    Sexy design. Gonna give it a shot!
     
  3. BadCompany Brik

    BadCompany Brik Forerunner

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    Didn't Urk name his Forge map Riptide? Anyway, that cave looks absolutely fantastic, best use of rocks I've seen yet. The map plays well, although I am partial to maps with lots of bridges (read: Jetpack friendly).
     
  4. Pyrus Invictum

    Pyrus Invictum Ancient
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    Oh crap. He did name his map Riptide, didn't he? Well...Shoot. I suppose if enough people complain, I'll change it. It wasn't intentional. >.<

    Thank you for the compliments. I spent at least 3 hours on the cave, lol. And yes, I feel that the jetpack is very good on the map, but not overpowering.
     
  5. Epolixa

    Epolixa Forerunner

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    Cool map, bro, but it'll never be as good as Urk's masterpiece.
     
  6. Pyrus Invictum

    Pyrus Invictum Ancient
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    I'll go rename the map right now, hold on.

    EDIT: Done. The map is now rechristened "Squall".

    EDIT2: Also added a couple more screenshots to show off more of the map.
     
    #6 Pyrus Invictum, Sep 27, 2010
    Last edited: Sep 27, 2010

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