If you want a version that can be played with MLG v1 then DL the first version Download version with red overshield Download version with custom powerup [Note: For custom, you can use a damp, or a custom OS. I suggest the GB forge 1v1 OS with a 3x shield multiplier.] This is an asymmetrical, room based map meant to be played with high movement speed. It is compatible with 120% speed, 120%+sprint, and even 120%+evade. It was forged before V1 was released so it has potential for the addition or subtraction of various items (most notably the power-ups and concussion rifles). Also, the grenade launchers will need to be adjusted. There are five small rooms, and one large central room where one of the snipers and the rockets both spawn. Original sketch Pictures of finalized map The pictures do not show a lot about the map since the map is a room based one. Once again Download version with red overshield Download version with custom powerup [Note: For custom, you can use a damp, or a custom OS. I suggest the GB forge 1v1 OS with a 3x shield multiplier]. EDIT: GB forge 1v1 OS is a 2x multiplier with the duration at 10 seconds and invulnerability turned off. This allows the player to get killed with the OS rather than relying on the invulnerability. EDIT 2: This map is pretty damn big. I actually ran a 6v6 and it played fairly good. I don't think 8v8 is out of the question on this map.
The map, is pretty good. It is cleanly forged and is aesthetically pleasing. I could easily see this map for an 8 on 8 as well, and I think it be phenomenal for multiteam. In the central room, right under the rockets, their is a capture plate that is still set to visible. Based on the lack of other objectives on the map, I think you might have forgot to set it to game specific. Good Job, its definitely going to be played at some LAN parties.