Ship Invasion 1.1

Discussion in 'Reach Casual Maps' started by RyboCollier, Sep 26, 2010.

  1. RyboCollier

    RyboCollier Forerunner

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    Hey guys,

    This map is an updated version of 'Ship Invasion' that I released a week or so ago.

    List of updates:

    1. Removed weapon pickups located on the covenant ship.
    2. Widened the tail of the ship to make it harder to fall off.
    3. Fixed the teleporter issue where the teleporter wasn't spawning in phase 3.
    4. Corrected an issue where elites would get stuck in the hangar.
    5. Removed shade turrets due to ineffectiveness.

    Objective:
    The Spartans must board the covenant ship via falcon helicopters and secure three key areas of the ship (tail, hangar, and cockpit). Once the Spartans have taken the tail of the ship and the hangar they must steal the core from the cockpit and take it to the tail of the ship where there will be a teleporter that will teleport them back to the spartan aircraft hangar where the Spartans will turn the core in.



    Pictures:

    View of the Covenant Ship from within the Spartan Hangar.
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    Rear view of the Covenant Ship
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    Covenant Hangar
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    Front side view of the Covenant Ship
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    Hallway view from midship level of the Covenant Ship
    [​IMG]

    Cockpit of the Covenant Ship
    [​IMG]

    View of the Tail of the Covenant Ship
    [​IMG]
     
  2. Zow Jr

    Zow Jr Forerunner

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    I think you double posted this. Not sure why. But if it was an update to your original map then update your post instead of posting a different one. The map itself looks pretty good but it looks a little small for invasion. Plus the UNSC base seems slapped together with some AAs here and there. Wouldn't they already have those in the later phases. Plus the antenna in the middle is a little off center. One last thing, you should put in a weapon list in your updated post for this map as it would be quite helpful.
     
  3. Samic

    Samic Forerunner

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    Played your map 3v3 with a few friends was pretty fun, flying falcons around and whatnot. Only thing was the layout of the ship we all found a bit confusing.
     

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