Escape From Atlantis

Discussion in 'Reach Race Maps' started by Otaku Reject, Sep 26, 2010.

  1. Otaku Reject

    Otaku Reject Forerunner

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    Okay, I think i'm posting it right this time.

    This map is based of the lost city of Atlantis. The problem is that the city is sinking and its up to you to reach highland of fall o your watery grave. The big catch is that there are multiple ways of finishing this race. So have fun exploring.

    Time: Around 10 hours
    Worst Part: Making the freaking (near) underwater trench. (i died so many time getting the water lvls right.

    YouTube - Halo Reach Forge Mode Race Escape From Atlantis

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    #1 Otaku Reject, Sep 26, 2010
    Last edited by a moderator: Oct 6, 2010
  2. Sgt Surchin

    Senior Member

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    try adding more than one picture. from what i can see there really isn't much to this map but how would i know if i can't see the rest of the map? your post IS up to date but really it isn't going to get much attention unless you add a little more to the post like more pictures and maybe some sort of description.
     
  3. Hat

    Hat Guest

    You could have just edited the other thread. Ask a mod to delete the other one.
     
  4. Otaku Reject

    Otaku Reject Forerunner

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    okay, i think i getting the hang of the pics, still can't get a thumbnail to show yet,
     
    #4 Otaku Reject, Sep 26, 2010
    Last edited: Sep 26, 2010
  5. Battleman36

    Battleman36 Ancient
    Senior Member

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    well, about the map, even with all the phasing and the new upgrades to forge, this map looks very sloppy. i watched the video and i saw many things that should've been connected and i saw many mistakes and the design. Some constructive critizism, test the map before posting, fix some areas that could cause some problems with the race, and then add some aesthetics and clean it up a little.
     
  6. Otaku Reject

    Otaku Reject Forerunner

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    i was thinking the same about parts not being connected as I would like them to. I think i should condense my maps down a little and take away a few things. Making them smaller seems like it would be alot easier to manage.
     
  7. snapzilla

    snapzilla Ancient
    Senior Member

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    The multiple paths things is kind of cool, but the map is sloppy overall. Too many mancannons, too many places where the flow and speed or the map are broken. And once I get to the end, I don't know what to do. Is there a teleporter on the pinnacle spire somewhere? I have no idea how to get back to the start.
     
  8. Otaku Reject

    Otaku Reject Forerunner

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    I see, I'll rework some things now because of this.
     

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