Need help creating dynamic maps..

Discussion in 'Halo and Forge Discussion' started by BigBoy2k6, Sep 26, 2010.

  1. BigBoy2k6

    BigBoy2k6 Ancient
    Senior Member

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    Hey there, I need some inspiration/help on creating dynamic maps. I've tested to see if I can shoot Banshees in the air to simulate an air battle, but so far it looks like crap. I've also tried to simulate a distant battle by shooting fusion cores at distant vehicles, but it just ends up looking static. Now I wanna see if I can simulate drop pod weapons. I did this on Halo 3 and it looked pretty good, I timed the weapon spawns to match the drop pod landing times.

    If you have created dynamic maps or structures can you give me some pointers/ideas? Thanks
     
  2. leyshadow

    leyshadow Forerunner

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    like you said, just time it right, the help of Phased settings allow weapons to be placed in the drop pod exactly, I'm a little bit confused though by what you mean
     

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