Lockdown By: x Silent UsP o, JB JACKLE Lockdown is a cops and robbers map made by me (x SilenT UsP o) and my friend (JB JACKLE). The actual jail is underground and there is a city on the top floor. The jail consists of the cells, a starting area for the wardens, a caf, bathrooms, and a small air vent system. The map is finished (obviously) but, i would have liked to have more money to place a few more objects to decorate it a bit more. The idea of the gametype is to basically do the usual cops and robbers gametype stuff ( get out of jail and go to the city and play around abit then attempt to kill cops. ) This map is open to a name change, and all constructive criticism is appreciated. A picture of the Cafeteria. A little bland I know. A picture of the cave at the exit of the prison. A picture of the cells. A picture of the city. If you enjoyed this map please like it so that others notice it.
Looks fun. One question though how do the robbers escape or is it just a shield door it would be a fun mechanic to be able to tunnel out of the cells. A lot of cops n robbers maps have similar ways of escape and i enjoy having several options available to the robber.
Its unfortunate that you ran out of money for the top, I like how it is now, but it could use a bit more stuff on it, other then that, great job. I cant wait to try this out with some friends.
I really think I could of done a lot more with this with a bit more money and some pallets, you know, spice it up a bit =D
It's a good map, the vents and the city are a cool twist to the traditional cops and robbers variant. You see a lot of similarities as people try to recreate fun Halo 3 gametypes, but it cool to see new types maps popping up.