This map is gonna go through some testing tomorrow, so if you want to join in, then just reply to this thread & I'll check it. Otherwise, enjoy the preview! Here's some pics: (This isn't all the map, and some parts have actually changed abit since I took these photos) Loading Bay Another angle of the Loading Bay Top Bridge (pink) floor 4 Hallway towards the back end of the Detention Level Really bad pic, but shows the "drop" enterance into the garbage room Garbage room Room where rocket spawns Glass pathway displaying the Deathstar "still under construction" Sniper spawn room Top room (all that's on floor 5) Outside back-end Outside front "under-construction". Shown far away to see scale of level More pics coming....
I've started like five maps, and each time I see a thread where someone is already done with what I've started making....God. You're a beast though, this map looks really well-done and fun for some CQB. I'd gladly test it.
Thats funny, cause I've started a few maps too, and somebody has already released a map similar to them!! lol. Dude, if you were making a Death Star, go for it! I chose to make the "unfinished" DeathStar, because Reach's forge object limit is cheap on the "perfect" building blocks like 5x5, 4x4 ect.. Regardless, I'd never be happy unless they gave us unlimited stuff, lol! Anyways, I'm testing tomorrow (Monday 5pm Mountin Time), so if you want in, just send me an Xbox live message, or message me on this site. Its built for Slayer (Swat & normal), 1-flag, Headhunter, ect.... I'm also making a couple of custom game varients to go along with it. Hope to see you tomorrow!
Well, if anybody else wants to help playtest this map, just reply and I'll invite you. We're playing it today @ 5pm mountin