Problem with Infection gametype - You Can Now Hear Everybody

Discussion in 'Halo and Forge Discussion' started by Sam, Sep 15, 2010.

  1. Sam

    Sam Ancient
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    Through playing a game of infection, I have discovered that in Halo: Reach's infection, you can hear everybody talking, regardless of whether they're infected or not, and regardless of proximity.

    I am disappointed that there isn't even an option to turn this off so that you can only hear your team and so that you can only hear the enemy when they're in close proximity.

    What are your feelings about this?
     
    #1 Sam, Sep 15, 2010
    Last edited: Sep 16, 2010
  2. BloodBender97

    BloodBender97 Forerunner

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    Check out some threads in Reach Forge discussion. You aren't the only one waiting for an epic update...

    I wish they didn't rush for release...
     
  3. Sam

    Sam Ancient
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    This isn't a Forge Related problem.
     
  4. Turkey bag56

    Turkey bag56 Ancient
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    WHAT!!!? If this is true then that already cuts my to be map database in half. Why did they rush this.... So many things still need done/fixed. I am hoping that they will fix stuff in updates. If not they I will say something I thought I'd never say.... Back to MW2....
     

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