Assault gametype help!

Discussion in 'Halo and Forge Discussion' started by StreetSoccer12, Sep 15, 2010.

  1. StreetSoccer12

    StreetSoccer12 Ancient
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    Hey fellow forgehubber's, long time no see! Anyways Im back into the forging groove and I need some help with the assault gametype.

    My question is, how do I give offenders and defenders seperate weapons and gear? Im not sure if it's even possible, but It would very well benefit my map. Thanks in advance.
     
  2. Riptide Sage

    Riptide Sage Ancient
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    You could in theory have the players spawn in spawn rooms out of the regular map space and have the gear for each team at the spawn, and then have teleporters bring them to the map proper, just have the loadouts be basic gear you want on both teams. If you want the teams to not take the others gear off their corpses, then set weapon pick up to off and have a ~3 sec spawn trait for weapon pick up on. Hope that helped.
     
  3. BakedNinja

    BakedNinja Forerunner

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    You can always just make ex. defenders elites and offenders spartans. That way your able to give both teams different loadouts
     

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