Can you turn off fall damage in custom games?

Discussion in 'Halo and Forge Discussion' started by CheeseJam, Sep 15, 2010.

Thread Status:
Not open for further replies.
  1. CheeseJam

    CheeseJam Ancient
    Senior Member

    Messages:
    206
    Likes Received:
    7
    Maybe I am blind, but I cannot for the life of me figure out how to turn fall damage off when making a gametype. Can you turn it off? Thanks! :)
     
  2. Riptide Sage

    Riptide Sage Ancient
    Senior Member

    Messages:
    87
    Likes Received:
    0
    I can't find it either... a suggestion for the mean time, up player damage resistance proportionally to damage, this should weaken all environment damage (like falling), while keeping player vs player damage the same. Side effects would include weakened fusion coils ect. and possibly less fast object damage, i have no clue what it would due to splatter threshold.
     
  3. CheeseJam

    CheeseJam Ancient
    Senior Member

    Messages:
    206
    Likes Received:
    7
    That's a good idea, but I wonder if vehicles would die to quick?
     
  4. firedrone8

    firedrone8 Forerunner

    Messages:
    262
    Likes Received:
    0
    ummm, the way to turn off fall damge is by turning the gravity down. but it also affects jumps. 0% gravity will ensure all falls are safe
     
Thread Status:
Not open for further replies.

Share This Page