Sunken Complex

Discussion in 'Halo 3 Competitive Maps' started by TDH, Apr 30, 2008.

  1. Knight Kninja

    Knight Kninja Ancient
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    wow your merging is amazing. good job. it looks well worth it, but i can see people just wandering off anywhere. i mean i know is ctf but my friends need games without the ability to run off lol
     
  2. TDH

    TDH Ancient
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    Thanks everyone, I thought the play went pretty well and I guess It could only get better with people working out strategies and knowing where all the weapons and equipment is.
     
  3. o0 god 0o

    o0 god 0o Ancient
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    ver good map but not very good gameplay
     
  4. TDH

    TDH Ancient
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    Hey, did you get a 5v5 game on it?
    Maybe you could suggest some ideas instead of just saying its not good, that doesn't really help me to improve
     
  5. G043R

    G043R Ancient
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    I personally loved this map... Its very leveled out and one of the few forges that seem to be leveled on this map... Many people complain about This map not being leveled... Tom... leveled it out..and made a wonderful map out of it... I also enjoyed the level of Geo merging... well done... i wish I could do that...
     
  6. sharpshuta14

    sharpshuta14 Ancient
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    Looks nice, oh goodie lots of vehicles :) Love the overview btw, any idea where i can get the weapon icons?
     
    #26 sharpshuta14, May 20, 2008
    Last edited: May 20, 2008
  7. TDH

    TDH Ancient
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    Thanks G043R and sharpshuta.
    To get weapon Icons I did this:
    I went on http://halo.wikia.com/wiki/Main_Page and searched for a map for example Ghost Town. Which took me here http://halo.wikia.com/wiki/Ghost_town and then I scrolled down to the bottom and found this image http://halo.wikia.com/wiki/Image:Overheadghost.jpg and then I selected the little icons that I needed with Photoshop (you could also use paint to do this) and copied and pasted them onto the overhead view of my map.

    Note that you may need to look at other maps for different icons and some of the maps on the website do not have the overhead view with icons.
     
  8. DRiSCOLL

    DRiSCOLL Ancient
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    finally not a map on foundry, it looks good but some ppl i know will just wonder off or moan about how its not blocked off so making a v2 would b a good idea
     
  9. TDH

    TDH Ancient
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    I think I prefer the openness of having no barriers and people generally do not wander out of the map because the main focus of the game is to capture the flag and win.

    I think a v.2 might happen one day but to be honest I have not had enough games on this map nor has anyone else to really know if anything needs to be changed.
     
  10. Esquisofrenic

    Esquisofrenic Ancient
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    nice merging and interlocking, one of the few good maps ive seen on avalance
     

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