Invasion on Forge World? Citation needed.

Discussion in 'Halo and Forge Discussion' started by frog on stilts, Aug 19, 2010.

  1. frog on stilts

    frog on stilts Ancient
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    Forging Firefight has been busted. A lot.

    I think the main reason they couldn't put that in was because the changing of the level geometry undermines the A.I.'s ability to maneuver.
     
  2. cluckinho

    cluckinho Well Known
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    Here's my guess on how you can make Invasion maps in Forge World: Start up a Forge game on Forge World. Go into monitor and change the gametype to Invasion. A new roud will start where you have everything you need to make an Invasion map; despawning shield doors, plasma cores, etc. Place everything you need. Save as new map. End it. Play some Invasion on Forge World
     
  3. frog on stilts

    frog on stilts Ancient
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    I can imagine it just as clearly as you can. The same way I can imagine myself burping a butterfly.

    In my head it looks simple. To actually make it work might take an extraordinary amount of work. (Or maybe it would be easy to burp a butterfly).

    My point is, I can't take logical sense as a guarantee. No matter how much something should make sense, I still have to acknowledge how little I know about game development and accept that I might be wrong.
     
  4. Valor1204

    Valor1204 Forerunner

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    Invasion is indeed forgeable. I can't give you a citation, because I would be leaking information.
     
  5. TheGreatHibiki

    TheGreatHibiki Ancient
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    I though they talked about the objectives being selectible IN the menu same as object peices. It's in the Forge World comic-con showing. Or maybe it's the Furrex Q&A... Can't remember but someone asked if you still had to start a new round to change modes and someone responded with a response.
     
  6. Mister man 1217

    Mister man 1217 Ancient
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    Forging Invasion maps will be really cool, and some really creative.
     
  7. JIX

    JIX Forerunner
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    I doubt invasion will be forgable just because I don't see us being able to choose where the phantom hovers waiting for the elites to bring the core. And the despawning shield doors and everything just seems unlikely. I know it's nice to try and think of reasons why it would be in the game but I think we may just need to accept that this probably isn't a possibility. But if I'm wrong then that's great. But if I'm right then meh. Is it really that big of a deal to be able to set up our own invasion maps? I mean just think about all the amazing things we already know reach will include. This is like the jackpot when it comes to Halo games. So no invasion forging won't really bother me.
     
  8. SilverWolf

    SilverWolf Ancient
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    Invasion forging is confirmed. Invasion forging on forgeworld, however, is not. So it is possible.
     
  9. cluckinho

    cluckinho Well Known
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    You don't need a hovering phantom for it to be Invasion. It could just be an area where the elites take the core to, such as a 'safe zone' of something like that
     
  10. cory21

    cory21 Ancient
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    I think I remember Ferrex (the guy who answered a bunch of questions after the Forge World reveal) saying that you couldn't despawn objects. Then another B.net guy asked if that means no Invasion forging, but then Ferrex replied. I don't remember exactly what he said, but it was something on the lines of 'were planning on it.'

    I'll look for the exact reply.
     
  11. Tennach

    Tennach Forerunner

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  12. Resix

    Resix Ancient
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    I bet the rocks are forgeable on this map too, same with the random huge pipe like objects.
     
  13. Tennach

    Tennach Forerunner

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    > pipe like objects.

    what pipe like objects?
     
  14. cory21

    cory21 Ancient
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    Here's the post, by 'you can set up' I think he means we can make our own.

    Oops, I didn't realize someone found this same post earlier in the thread, oh well.
     
    #34 cory21, Aug 22, 2010
    Last edited: Aug 22, 2010
  15. Resix

    Resix Ancient
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  16. Tennach

    Tennach Forerunner

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    ahh... hmm... i dunoo. hopefully. but probs not :(
     
  17. JIX

    JIX Forerunner
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    Well I guess it would seem that you can forge invasion on invasion maps but I thought we were just talking about whether or not it was possible on forge world. And I would guess they probably made those big pipes forgeable. Just because it looks sort of like they are just forged into the ground a little using the phased option. Also you can see a couple pipes in that pic and they look exactly the same so it's possible they could be forge pieces.
     
  18. TheGreatHibiki

    TheGreatHibiki Ancient
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    Forging Invasion I believe is limited to Invasion ready maps, AKA, like in Garry'd mod you need a map that has nodes to allow the AI to follow certain program functions. Those programs and nodes do not really allow for deviation and as such it is my belief that changing where the ship moves, which shield doors go down and where, and where the core is located, (taking boneyard for example) are not possible. Those placements are fixed, unless bungie was nice enough to allow us the features of moving the nodes around, doubtfull, as frankly the easier would be allow everything else change but that.

    Like in Firefight, let's take the ODST Lost platoon level for an example, the phantoms came in four locations, no more no less, they always came there, unless the final gruntpocalipse bonus round and that came to one location only. So you can also say the firefights are also limited to this type of change as well.

    My thoughts about the forging abilities on both invasion and firefight types are as follows.

    Loadouts can be changed, renamed and such. I think that's a given because it wouldn't make sense otherwise.

    While the levels main fixtures and the AI aspects are closed from us, we are allowed to move items about that are capable to be foreged and placed, anything blocking the ships in firefight or invasion will simply seem a spirit or phantom phase through it like it didn't exsist.

    On the phase 1 and 2 of invasion and in Invasion slayer I think respawn areas and the capture territories can be moved about. But for anything else dealing with the gametype itself we're stuck.
     
  19. Resix

    Resix Ancient
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    i saw a guy forging invasion on justin.tv. you dont place the ships though.
     
  20. frog on stilts

    frog on stilts Ancient
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    Thanks, bro. I think I'll confirm this now. I've gotten multiple points of data that all say something similar.
     

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