Gametype Standards

Discussion in 'Halo and Forge Discussion' started by BetaWaffle, Dec 31, 2007.

  1. BetaWaffle

    BetaWaffle Guest

    I'm gonna let AZN write the copy for this but basically we are going to design standard gametypes that people can build maps for (ex. Conquest). This will be the hub for all those standards, including: Settings for each standard and maps associated with them.
     
  2. Orangeremi

    Orangeremi Ancient
    Senior Member

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    There's actually already a post for this in the Premium Members section...
     
  3. Ray Benefield

    Ray Benefield Godly Perfection
    Forge Critic

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    Well I'll come up with it later... I have about a little more than 4 hours to be lazy this year... And now it is time to release the info... TO THE WORLD!!!
     
  4. absentrabbit

    absentrabbit Ancient
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    Quite a new years resolution huh AZN, sure you can “NOW HANDLE IT�? ;)
     
  5. BetaWaffle

    BetaWaffle Guest

    Who counts as a premium member?
     
  6. SargeantSarcasm

    SargeantSarcasm In Loving Memory
    Senior Member

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    people with at least 100 posts, uberspammers like Lon3 are another type entirely...
     
  7. Furious D 18

    Furious D 18 Ancient
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    I've always liked the "fast" games from Halo 2 (One Flag Fast on Lockout FTW!). I'm also a huge fan of "Flag at Home to Score," because it adds another dynamic to the games if both teams have the enemy flag at their base. It's so intense when both teams have 2 points and the enemy flag!

    Multi Fast Home: Multi-Flag, change flag return timer from 15 seconds to 10 seconds. Enable Flag at Home to Score. Best on small symmetrical maps with 4-8 people.

    I don't recall the settings for the other games and I can't access my HaloBox right now because it is out for repair.
     

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