Post anything you know about Reach.

Discussion in 'Halo and Forge Discussion' started by killllllll11488, Aug 28, 2010.

  1. killllllll11488

    killllllll11488 Ancient
    Senior Member

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    Ok, so I have been looking through the forge disscution forums and people have been posting things about not having flamethrowers and many other things that I had no clue about, I wanted to start a thread that had everything that we know about Reach.

    LET IT BE KNOWN THAT IF YOU POST RANDOM STUFF WITHOUT ANY SOURCES, YOUR POST WILL BE REPORTED.
    This thread is for people to be able to look at to find true information.
    You must have a source!!!!!

    Ok, I have some information about the deep customization available in firefight:

    FIREFIGHT SETTINGS
    • WAVE PROPERTIES
    • ROUND 1 WAVE PROPERTIES
    • SKULLS (ON or OFF)
    • RED
    • BLUE
    • YELLOW
    • MYTHIC
    • CATCH
    • TOUGH LUCK
    • FAMINE
    • CLOUD
    • TILT
    • BLACK EYE
    • GRUNT BIRTHDAY PARTY
    • COWBELL
    • IWHBYD
    • INITIAL WAVE
    • USES DROPSHIP
    • ENABLED
    • DISABLED
    • SQUAD SELECTION ORDER
    • ORDERED
    • RANDOM
    • SQUAD 1
    • GRUNTS
    • ELITES
    • ELITE PATROL
    • ELITE INFANTRY
    • ELITE TACTICAL
    • ELITE AIRBORNE
    • ELITE SPEC OPS
    • ELITE GENERALS
    • ELITE STRIKE TEAM
    • BRUTES
    • BRUTE PATROL
    • BRUTE INFANTRY
    • BRUTE TACTICAL
    • BRUTE CHIEFTAINS
    • BRUTE KILL TEAM
    • HUNTERS
    • HUNTER PATROL
    • HUNTER INFANTRY
    • HUNTER TACTICAL
    • HUNTER STRIKE TEAM
    • HUNTER KILL TEAM
    • SKIRMISHERS
    • SKIRMISHER PATROL
    • SKIRMISHER INFANTRY
    • JACKALS
    • JACKAL PATROL
    • JACKAL SNIPERS
    • HERETICS
    • HERETIC SNIPERS
    • HERETIC HEAVY
    • SQUAD 2
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 3
    • (SAME AS SQUAD 1 ABOVE)
    • MAIN WAVES
    • USES DROPSHIP
    • ENABLED
    • DISABLED
    • SQUAD SELECTION ORDER
    • ORDERED
    • RANDOM
    • SQUAD 1
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 2
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 3
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 4
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 5
    • (SAME AS SQUAD 1 ABOVE)
    • BOSS WAVE
    • USES DROPSHIP
    • ENABLED
    • DISABLED
    • SQUAD SELECTION ORDER
    • RANDOM
    • ORDERED
    • SQUAD 1
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 2
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 3
    • (SAME AS SQUAD 1 ABOVE)
    • ROUND 2 WAVE PROPERTIES
    • (SAME AS ROUND 1 ABOVE)
    • ROUND 3 WAVE PROPERTIES
    • (SAME AS ROUND 1 ABOVE)
    • BONUS WAVE PROPERTIES
    • BONUS WAVE DURATION
    • 15 SECONDS
    • 30 SECONDS
    • 45 SECONDS
    • 60 SECONDS
    • 90 SECONDS
    • 2 MINUTES
    • USES DROPSHIP
    • ENABLED
    • DISABLED
    • SKULLS
    • (SAME AS ROUND 1 WAVE PROPERTIES ABOVE)
    • SQUAD SELECTION ORDER
    • ORDERED
    • RANDOM
    • SQUAD 1
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 2
    • (SAME AS SQUAD 1 ABOVE)
    • SQUAD 3
    • (SAME AS SQUAD 1 ABOVE)
    • WAVE LIMIT
    • ONE WAVE
    • ONE ROUND
    • TWO ROUNDS
    • ONE SET
    • TWO SETS
    • THREE SETS
    • FOUR SETS
    • FIVE SETS
    • TEN SETS
    • NO LIMIT
    • TIME LIMIT
    • 1 MINUTE
    • 2 MINUTES
    • 3 MINUTES
    • 4 MINUTES
    • 5 MINUTES
    • 6 MINUTES
    • 7 MINUTES
    • 8 MINUTES
    • 9 MINUTES
    • 10 MINUTES
    • 12 MINUTES
    • 15 MINUTES
    • 20 MINUTES
    • 30 MINUTES
    • 45 MINUTES
    • 60 MINUTES
    • NO LIMIT
    • GENERATOR PROPERTIES
    • GENERATOR COUNT
    • DISABLED
    • 1
    • 2
    • 3
    • SPAWN ORDER
    • SEQUENCE
    • RANDOM
    • LOSS CONDITION
    • LOSE ONE
    • LOSE ALL
    • SCENARIO SETTINGS
    • HAZARDS
    • ENABLED
    • DISABLED
    • WEAPON DROPS
    • ENABLED
    • DISABLED
    • AMMO CRATES
    • ENABLED
    • DISABLED
    • CUSTOM SKULL SETTINGS
    • RED SKULL SETTINGS
    • SPARTAN TRAITS
    • SHIELDS AND HEALTH
    • DAMAGE RESISTANCE
    • UNCHANGED
    • 10%
    • 50%
    • 90%
    • 100% (NORMAL)
    • 110%
    • 150%
    • 200%
    • 300%
    • 500%
    • 1000%
    • 2000%
    • INVULNERABLE
    • SHIELD MULTIPLIER
    • UNCHANGED
    • NO SHIELDS
    • NORMAL SHIELDS
    • 2X OVERSHIELDS
    • 3X OVERSHIELDS
    • 4X OVERSHIELDS
    • SHIELD RECHARGE RATE
    • UNCHANGED
    • -25% (DECAY)
    • -10% (DECAY)
    • -5% (DECAY)
    • 0% (NO RECHARGE)
    • 10% (SLOWER)
    • 25% (SLOWER)
    • 50% (SLOWER)
    • 75% (SLOWER)
    • 90% (SLOWER)
    • 100% (NORMAL)
    • 110% (FASTER)
    • 200% (FASTER)
    • HEALTH RECHARGE RATE
    • (SAME AS SHEILD REGENTERATION ABOVE)
    • SHIELD VAMPIRISM
    • UNCHANGED
    • DISABLED
    • 10% LEECH
    • 25% LEECH
    • 50% LEECH
    • 100%% LEECH
    • IMMUNE TO HEADSHOTS
    • UNCHANGED
    • ENABLED
    • DISABLED
    • IMMUNE TO ASSASSINATIONS
    • UNCHANGED
    • ENABLED
    • DISABLED
    • WEAPONS AND DAMAGE
    • DAMAGE MODIFIER
    • UNCHANGED
    • 0%
    • 25%
    • 50%
    • 75%
    • 90%
    • 100%
    • 110%
    • 125%
    • 150%
    • 200%
    • 300%
    • INSTANT KILL
    • MELEE MODIFIER
    • UNCHANGED
    • 0%
    • 25%
    • 50%
    • 75%
    • 90%
    • 100%
    • 110%
    • 125%
    • 150%
    • 200%
    • 300%
    • INSTANT KILL
    • GRENADE REGENERATION
    • UNCHANGED
    • DISABLED
    • ENABLED
    • INFINITE AMMO
    • UNCHANGED
    • DISABLED
    • ENABLED
    • BOTTOMLESS CLIP
    • WEAPON PICKUP
    • UNCHANGED
    • DISABLED
    • ENABLED
    • EQUIPMENT USAGE
    • UNCHANGED
    • DISABLED
    • ENABLED
    • EQUIPMENT DROP
    • UNCHANGED
    • DISABLED
    • ENABLED
    • MOVEMENT
    • PLAYER SPEED
    • UNCHANGED
    • 0%
    • 25%
    • 50%
    • 75%
    • 90%
    • 100%
    • 110%
    • 120%
    • 130%
    • 140%
    • 150%
    • 160%
    • 170%
    • 180%
    • 190%
    • 200%
    • 300%
    • JUMP HEIGHT
    • UNCHANGED
    • 0%
    • 25%
    • 50%
    • 75%
    • 90%
    • 100%
    • 110%
    • 125%
    • 150%
    • 200%
    • 300%
    • PLAYER GRAVITY
    • UNCHANGED
    • 50%
    • 75%
    • 100%
    • 150%
    • 200%
    • VEHICLE USE
    • UNCHANGED
    • NONE
    • PASSENGER ONLY
    • DRIVER ONLY
    • GUNNER ONLY
    • NO PASSENGER
    • NO DRIVER
    • NO GUNNER
    • FULL USE
    • SENSORS
    • MOTION TRACKER MODE
    • UNCHANGED
    • OFF
    • ALLIES ONLY
    • NORMAL MODE
    • ENHANCED MODE
    • MOTION TRACKER RANGE
    • UNCHANGED
    • 10 METERS
    • 25 METERS
    • 75 METERS
    • 150 METERS
    • APPEARANCE
    • ACTIVE CAMO
    • UNCHANGED
    • OFF
    • POOR CAMO
    • GOOD CAMO
    • WAYPOINT
    • UNCHANGED
    • NO WAYPOINT
    • VISIBLE TO ALLIES
    • VISIBLE TO EVERYONE
    • VISIBLE NAME
    • UNCHANGED
    • NO WAYPOINT
    • VISIBLE TO ALLIES
    • VISIBLE TO EVERYONE
    • FORCED COLOR
    • UNCHANGED
    • OFF
    • RED
    • BLUE
    • GREEN
    • ORANGE
    • PURPLE
    • GOLD
    • BROWN
    • PINK
    • WHITE
    • BLACK
    • ZOMBIE
    • WAVE TRAITS
    • DAMAGE MODIFIER
    • UNCHANGED
    • 0%
    • 25%
    • 50%
    • 75%
    • 90%
    • 100%
    • 110%
    • 125%
    • 150%
    • 200%
    • 300%
    • INSTANT KILL
    • DAMAGE RESISTANCE
    • UNCHANGED
    • 10%
    • 50%
    • 90%
    • 100% (NORMAL)
    • 110%
    • 150%
    • 200%
    • 300%
    • 500%
    • 1000%
    • 2000%
    • INVULNERABLE
    • SHOOTINESS
    • UNCHANGED
    • NORMAL
    • MARKSMAN
    • TRIGGER HAPPY
    • GRENADES
    • UNCHANGED
    • NORMAL
    • NONE
    • CATCH
    • VISION
    • UNCHANGED
    • NORMAL
    • NEAR SIGHTED
    • EAGLE EYE
    • HEARING
    • UNCHANGED
    • NORMAL
    • DEAF
    • SHARP
    • LUCK
    • UNCHANGED
    • NORMAL
    • UNLUCKY
    • LUCKY
    • LEPRECHAUN
    • EQUIPMENT DROP
    • UNCHANGED
    • ENABLED
    • DISABLED
    • IMMUNE TO HEADSHOTS
    • UNCHANGED
    • ENABLED
    • DISABLED
    • IMMUNE TO ASSASSINATIONS
    • UNCHANGED
    • ENABLED
    • DISABLED
    • BLUE SKULL SETTINGS
    • (SAME AS RED SKULL SETTINGS ABOVE)
    • YELLOW SKULL SETTINGS
    • (SAME AS RED SKULL SETTINGS ABOVE)
    • SPARTAN SETTINGS
    • RESPAWN TIME
    • 10 SECONDS
    • 15 SECONDS
    • 20 SECONDS
    • 25 SECONDS
    • 30 SECONDS
    • 45 SECONDS
    • 60 SECONDS
    • 90 SECONDS
    • 2 MINUTES
    • 3 MINUTES
    • ON WAVE
    • STARTING LIVES
    • UNLIMITED
    • NONE
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 7
    • 8
    • 9
    • 10
    • 15
    • 20
    • 25
    • 50
    • MAXIMUM EXTRA LIVES
    • (SAME AS STARTING LIVES)
    • BASE TRAITS
    • (SAME AS SPARTAN TRAITS FOUND UNDER SKULL SETTINGS ABOVE)
    • LOADOUTS
    • LOADOUT 1
    • NAME
    • AIR ASSAULT
    • MARKSMAN
    • RECON MARKSMAN
    • EXPERT MARKSMAN
    • OPERATOR
    • GRENADIER
    • MEDIC
    • CORPSMAN
    • STALKER
    • DEMOLITIONS
    • INFILTRATOR
    • SECURITY
    • SPRINT
    • ARMOR LOCK
    • ACTIVE CAMO
    • [REDACTED]
    • DROP SHIELD
    • JET PACK
    • NOBLE 1
    • NOBLE 2
    • NOBLE 3
    • NOBLE 4
    • NOBLE 5
    • NOBLE 6
    • CARTER
    • KAT
    • JORGE
    • EMILE
    • JUN
    • [REDACTED]
    • [REDACTED]
    • [REDACTED]
    • [REDACTED]
    • JUGGERNAUT
    • BERSERKER
    • MAVERICK
    • ZOMBIE
    • DEMON
    • ANGEL
    • REDSHIRT
    • LING LING
    • POOKIE
    • FNG
    • NOOB
    • CAMPER
    • SPECTER
    • BUNKER
    • CLAYMORE
    • FIREBASE
    • INTEL
    • NINJA
    • POWER
    • COBRA
    • EAGLE
    • HOG
    • BEAR
    • WARRIOR
    • DECEIVER
    • [REDACTED]
    • PRIMARY WEAPON
    • ASSAULT RIFLE
    • DMR
    • CONCUSSION RIFLE
    • ENERGY SWORD
    • FLAK CANNON
    • FOCUS RIFLE
    • GRAVITY HAMMER
    • GRENADE LAUNCHER
    • MAGNUM
    • NEEDLER
    • NEEDLE RIFLE
    • PLASMA LAUNCHER
    • PLASMA PISTOL
    • PLASMA REPEATER
    • PLASMA RIFLE
    • ROCKET LAUNCHER
    • SHOTGUN
    • SNIPER RIFLE
    • SPARTAN LASER
    • SPIKER
    • [REDACTED]
    • UNCHANGED
    • SECONDARY WEAPON
    • (SAME AS PRIMARY WEAPON ABOVE)
    • ARMOR ABILITY
    • JETPACK
    • ARMOR LOCK
    • ACTIVE CAMO
    • DROP SHIELD
    • [REDACTED]
    • NONE
    • SPRINT
    • [REDACTED]
    • GRENADES
    • 1X FRAG
    • 2X FRAG
    • 3X FRAG
    • 4X FRAG
    • 1X PLASMA
    • 2X PLASMA
    • 3X PLASMA
    • 4X PLASMA
    • 1X FRAG, 1X PLASMA
    • 2X FRAG, 2X PLASMA
    • 3X FRAG, 3X PLASMA
    • 4X FRAG, 4X PLASMA
    • 1X FRAG, 1X PLASMA
    • NO GRENADES
    • HIDE LOADOUT
    • NOT HIDDEN
    • HIDDEN
    • LOADOUT 2
    • (SAME AS LOADOUT 1 ABOVE)
    • LOADOUT 3
    • (SAME AS LOADOUT 1 ABOVE)
    • LOADOUT 4
    • (SAME AS LOADOUT 1 ABOVE)
    • LOADOUT 5
    • (SAME AS LOADOUT 1 ABOVE)
    • GENERAL SETTINGS
    • FRIENDLY FIRE
    • ENABLED
    • DISABLED
    • BETRAYAL BOOTING
    • ENABLED
    • DISABLED
    Source:Bungie.net : Bungie Weekly Update 06.18.10 : 6/18/2010 6:11 PM PDT

    I LOVE this thread makerthing, I spent an hour formatting this and when I saved it it all went back to this.
     
    #1 killllllll11488, Aug 28, 2010
    Last edited by a moderator: Aug 29, 2010
  2. BegForCake

    BegForCake Forerunner

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    This belongs more in the Reach general discussion thread.
     
  3. iTz Kneecap eH

    iTz Kneecap eH Ancient
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    Maybe you should have put all that in a spoiler to save space.

    TheorEDIT: I did it.
     
    #3 iTz Kneecap eH, Aug 29, 2010
    Last edited by a moderator: Aug 29, 2010
  4. RaBBiiTTT

    RaBBiiTTT Ancient
    Senior Member

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    Isn't this topic fit for discussion also in the "Halo: Reach Discussion" thread? I don't see any need to make another one.
     
  5. madz333

    madz333 Ancient
    Senior Member

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    This is all I know.
     
  6. Megadoug

    Megadoug Forerunner

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    XD! That's awesome!
     
  7. kilamanjara14izback

    Senior Member

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    Well most of the things that other people know that you don't are leaked videos which we aren't aloud to post. Just look up in youtube search bar "halo reach forge leaked", and set the search options to the last week or set them to today and you will see most of the badass forge things that bungie has shown but loads more indepth.
     

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