Remaking maps: What locations?

Discussion in 'Halo and Forge Discussion' started by FG10, Aug 18, 2010.

  1. FG10

    FG10 Forerunner

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    When remaking maps, what locations do you think should be used for each map?


    I think Blackout/Lockout will be in the Lagoon.
     
    #1 FG10, Aug 18, 2010
    Last edited: Aug 18, 2010
  2. xMLGx InStINcTx

    xMLGx InStINcTx Ancient

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    pretty nice choice, Canyon is a good place for it too, If you build it off cliff or something, that would be nice. Probably what I would do.
     
  3. HLG FlashPoint

    HLG FlashPoint Ancient
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    Pit: Colliseum or enclosed area
    Valhalla: Canyon
    Cold Storage: Colliseum
    Foundry: No one will bother
    Idk if anyone will really bother.
     
  4. Nyte

    Nyte Forerunner

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    Pit would be kind of hard to remake, so i might make that into a project with a coforger. but yea defiantly in the coliseum

    Midship; coliseum
    guardian; anywhere you can fall and die.
    narrows; anywhere you can fall and die.

    any maps anyone would even bother making?
     
  5. xMLGx InStINcTx

    xMLGx InStINcTx Ancient

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    Guardian would be great to remake! And narrows that would be fun on Halo: Reach!!
     
  6. Nyte

    Nyte Forerunner

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    im not sure if there is going to be but i hope there is a way to take off fall damage so when we do hit lifts our life doesnt get pooped on. and im working on a guardian remake sketchup!
     
  7. xMLGx InStINcTx

    xMLGx InStINcTx Ancient

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    nice! for what map?
     
  8. Nyte

    Nyte Forerunner

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    lol guardian, i guess its gonna be in forge world, but im stuck on the S2 part, im not sure how i want to do it, i was gonna use the tower 2 story buti dont think it will work.
     
  9. CaptnSTFU

    CaptnSTFU Ancient
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    the 3 story tower flipped upside down is really close to the s tower.
     
  10. SniperViper76

    SniperViper76 Forerunner

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    I dont see how were remaking all these big maps.
    i would deffiantly remake that train map in halo 2. (forgot the name)
    And i will make it in the blood gulch canyon easily. just needs to be bumpy
     
  11. TheGreatHibiki

    TheGreatHibiki Ancient
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    H3 maps I could try:
    Epitaph, Construct, Narrows: Cliffside/lagoon
    Valhalla: Canyon noduh I guess.
    Stand off: Alaska/Montana
    High Ground: Part of canyon.
    Zanzibar/Last Resort: (Probably will be done a million times as Bungie commented in FW viodoc) Island
     
  12. jameslieb1

    jameslieb1 Ancient
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    How will we be able to re-create the wheel in Zanzibar/Last Resort?
     
  13. SniperViper76

    SniperViper76 Forerunner

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    Thats been discussed so many times over....we cant.
    We really really cant.
    And maybe thats why bungie left it for us? to see what we do with it.
     
  14. TheGreatHibiki

    TheGreatHibiki Ancient
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    I see huge one way shield walls and man cannons pushing moving objects around in a circle.
     
  15. AARC Forgers

    AARC Forgers Forerunner

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    the pit will be awesome in forge world. although im not sure how people will make the targets that pop up. because those were a very tactical part of gameplay. maybe a pressure pad. but then it would only work once. does someone have a solution to that. in adition the coliseum would be great because you could make the outer wall be glass and put warthogs and falcons outside to make it more like the original
     
  16. patrickcanttype

    patrickcanttype Forerunner

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    terminal , I assume.
     
  17. SniperViper76

    SniperViper76 Forerunner

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    Yeah terminal is exactly the map i was thinking of.
    I miss donkey kong mods from there.
     

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