I have Two versions of this map. Please check out both also, please download just to get full perspective of maps and their design. the pics just dont justify. First version. A small, more "confined" map for Slayer chaos. Good for most gametypes. Great for 1v1. Recomended players: 2-8 DOWNLOAD: CONFINEMENT http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=118855332 Red Side1 Red Side2 Blue Side1 Blue Side2 Rocket Hall & Rockets Sword Hall & Ovie Weapons on Map: Assault Rifle x3 Battle Rifle x6 Shotgun x1 Sniper Rifle x2 SMG x4 Spiker x2 Magnum x4 Needler x2 Brute Shot x2 Rocket Launcher x1 (2 shots) Energey Sword x1 Mauler x2 Equipment on Map: Frag Grenade x11 Plasma Grenade x6 Bubble Shield x1 Power Drain x1 Regenerator x1 OverShield x1 DOWNLOAD: CONFINEMENT http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=118855332 This is Version 2 of my map Confinement. A small, confined map for Slayer chaos. DOWNLOAD: CONFINEMENT VR.2 http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=118855387 ATTENTION: The Small Damaged Columns you see in the pics are now full Large Stone Columns. Red Base Red View Blue Base Blue View New Shotgun Hall & Camo Hall Weapons on Map: Assault Rifle x2 Battle Rifle x4 Shotgun x1 Sniper Rifle x2 SMG x4 Spiker x4 Needler x2 Brute Shot x1 Rocket Launcher x1 (2 shots) Mauler x2 Equipment on Map: Frag Grenade x6 Plasma Grenade x4 Bubbleshield x2 Power Drain x1 Overshield x1 Active Camo x1 DOWNLOAD: CONFINEMENT VR.2 http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=118855387
These look very nice and fun but the first looks like (from the pictures) the spawning dosent have much cover. The second one looks nice but the rocket launcher is to overpowered, same with sniper, brute shot.
Thanks for the review and comments/critique ^_^. and btw, your kinda right about the spawn points in the first one, they are a little disfunctional, but I have a few placed in various places to decrease the chances of spawning close to an enemy. But this is improved in the second version. As for the weapons, Im not quite sure what you mean when you say they are overpowered. But if you mean the weapons themselves are overpowering, I also did a little to help that. I only gave the rockets 2 shots, the obstacles on the map prevent constant clear view for the sniper, and as for the brute, in the first version it is not particularly ones main interest to access, and in the second version there is only one brute. ..and sorry for the long reply, lol. I just thought maybe I could give you ( and everyone else) a better idea of my map.