Need help working out a gametype for my map.

Discussion in 'Halo and Forge Discussion' started by NsG Nightwolf, Aug 15, 2010.

  1. NsG Nightwolf

    NsG Nightwolf Ancient
    Senior Member

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    I made a baseball map : Halo Park

    I honestly tried to think of ways to keep accurate scores with little to no flaws.

    Territories failed because if you were to score, you would cap the flag and if another runner in the same inning on the same team tried to score it would already have been capped resulting in a scoring error.

    Slayer cant work because if you kill the runner while he goes home and give him a point then killing a guy going to first would also result in a point.

    Oddball, i doubt just because that object is scoring over time holding the skull instead of scoring instantly and being done with.

    King of the Hill, i tried to think of a way of putting the hill between third and home but have it really close to home. Of course it was shot down because if someone accidently bumped into it while trying to stick or some crazy reason it would fail.

    Capture the flag/Assault, I went with this idea because it worked most of the time. The only time it fails is when there is 2 or more people on a base at a time. I can only have 1 bomb/flag on the map at a time.

    VIP has the same problem, 1 person is base and he isnt the VIP and he makes it home it doesn't work.

    Infection just doesnt work at all

    Juggernaut also doesnt fit.
     
  2. Mr Magashi

    Mr Magashi Forerunner

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    Oddball would work if you had a ball on each base, but that also relies on the fact that the runner would have to remember to pick up the ball and after 1 point drop it again.... and we all know how everybody feels about honour rules.
     

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