Pre-DLC Dead-Struck (Construct)

Discussion in 'Halo 3 Casual Maps' started by StNeoJimmy X49, Aug 11, 2010.

  1. StNeoJimmy X49

    StNeoJimmy X49 Forerunner

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    Dead-Struck
    Vast quantities of brains and other raw materials are comsumed in creating even the smallest orbital installations...

    Download Map

    Gametypes:
    Braaaaains
    Creeping Death
    Save One Bullet (Built In)
    (You can save these from Living Dead as well)

    Description:
    Ok, I made this map to fit in with the Living Dead style of maps you see in Matchmaking, and I must say, it was a challenge to try and balance this out. The first thing you'll probably notice is that the lifts and two side holes are blocked off to avoid camping, and radio tower bridges to "link the map together". It isn't perfect by any means, but good enough effort. I can see why Bungie didn't bother with an Infection variant for Construct. >_>

    At sniper spawn there is a turret for your Hell's Janitor needs, and Camo at the end platform under the sword spawn for your "Invisble Zombie Spree" needs. A fusion coil here and there. Have fun.
    4-10 players recommended (but I haven't played it with more than 3 yet!)

    PICYS!!!
    [​IMG]
    Human Spawn

    [​IMG]
    Zombie Spawn

    [​IMG]
    Lift Blockage...

    [​IMG]
    Camo Rush, Zombies have a slight upper hand at the start of each round

    [​IMG]
    Bridging the gap with radio towers, humans can push them off slow down the Infected
     
    #1 StNeoJimmy X49, Aug 11, 2010
    Last edited: Aug 11, 2010
  2. Spartanchief34

    Spartanchief34 Forerunner

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    What is the game type like. looks pretty good for a constuct forge, I haven't seen one of those lately it's good to see it hasn't been forgotten. My only question is why the turret in the middle facing towards the wall, I don't think that it would be able to rotate far enough to the side or down to shot any one.
     
  3. pyro

    pyro The Joker
    Senior Member

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    Infection goes under casual maps.
    Ask a moderator to move it
     
  4. StNeoJimmy X49

    StNeoJimmy X49 Forerunner

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    Good question. If the turrent was facing the other way at Sword spawn and both side bridges were down, then it that human would have a advantage over everyone else with unlimited ammo and no need to reload, facing the only way zombies can approach. I originally had the camo and turrent swapped. The turrent is ment to be grabbed, ripped off, and to move away.
     

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