Dead-Struck Vast quantities of brains and other raw materials are comsumed in creating even the smallest orbital installations... Download Map Gametypes: Braaaaains Creeping Death Save One Bullet (Built In) (You can save these from Living Dead as well) Description: Ok, I made this map to fit in with the Living Dead style of maps you see in Matchmaking, and I must say, it was a challenge to try and balance this out. The first thing you'll probably notice is that the lifts and two side holes are blocked off to avoid camping, and radio tower bridges to "link the map together". It isn't perfect by any means, but good enough effort. I can see why Bungie didn't bother with an Infection variant for Construct. >_> At sniper spawn there is a turret for your Hell's Janitor needs, and Camo at the end platform under the sword spawn for your "Invisble Zombie Spree" needs. A fusion coil here and there. Have fun. 4-10 players recommended (but I haven't played it with more than 3 yet!) PICYS!!! Human Spawn Zombie Spawn Lift Blockage... Camo Rush, Zombies have a slight upper hand at the start of each round Bridging the gap with radio towers, humans can push them off slow down the Infected
What is the game type like. looks pretty good for a constuct forge, I haven't seen one of those lately it's good to see it hasn't been forgotten. My only question is why the turret in the middle facing towards the wall, I don't think that it would be able to rotate far enough to the side or down to shot any one.
Good question. If the turrent was facing the other way at Sword spawn and both side bridges were down, then it that human would have a advantage over everyone else with unlimited ammo and no need to reload, facing the only way zombies can approach. I originally had the camo and turrent swapped. The turrent is ment to be grabbed, ripped off, and to move away.