Now this has been a long process of creating this map. Made it messed up with the OLN aand had to redo it.............-_-. But this is my final map and yet not being a great forger i feel this is my best map. But unfortunately i dont feel to make a fancy thread so bear with me with my boring plan pictures. Again im lazy so here is a basic weapon list. weapons 8 brs 2 carbines 2 rockets 1 laser 2 shotguns 2 plasma pistols 2 brute shots 2 needlers Equipment 2 bubble shields 2 power drains 1 overshield 1 active camo Vehicles 2 choppers 2 warthogs 4 mongooses Overview Secondary base Houses bubble shield, mongoose, and shotgun View from spawn, base contains mongoose, chopper, warthog, rockets Middle view View to middle Lazer spawn, (under center) Camo spawn (OS on the other side) Essentially it, have fun KNEW I FORGOT SOMETHING. DL link http://www.bungie.net/Online/Halo3UserContentDetails.aspx?h3fileid=117826312
This looks like a really cool map. I can't really give you much feedback because I'm still a little new to forging and I'm not too good at gameplay mechanics. Also, I think you forgot the download link.
Nice, the stucture look cool and it looks like they provide a lot of cover. My only concern would be how the vehicle could menuver in the map. Also what is the gamtype.
Wow this looks like a great map for 4v4 or 5v5 slayer. Good amount of cover that looks good and is useful too. Its impressive to see how a relatively simple map can incorporate such great Lines of Sight and vehicles too. I dont think the map movement would be great though. And from the pictures it looks like if u fall of the second floor, u stay off the second floor. Try adding some more routes for players to take in a v2. All in all, a good enough map after some minor tweaks. 6.5/10 Edit: I forgot to mention that camo spawn really catches my eye. Its so simple yet elegant.
i have had this tested and the vehicle movement is fine, they just move in a circle around the center, or simply go through the center, i set it up so you could. (oh and it is only set up for slayer, CTF, and territories, and ive only played 4v4 but it could hold up to 8v8. The movement is really focused on the center. It becomes a choke point in slayer games, and a necessity to maintain. And your supposed to be able to fall off onto the bottom, and the are lifts up to the second level.