Sandbox Crusher Arena

Discussion in 'Halo 3 Mini Game Maps' started by elitebiker18, Aug 10, 2010.

  1. elitebiker18

    elitebiker18 Forerunner

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    CRUSHER ARENA
    Hey guys this is my first mini game map and I'm pretty excited about it. Because of the size of the map I would have to say it took me about 3-4 hours to make. This is how the game goes: 2 seperate teams start out with hammers and they have to eliminate the enemy team in a set amount of time before the killballs appear and kill everyone. I wanted this to be a fast paced mini game so that is why I made it the way I did.

    PICTURES

    OVERVIEW:
    [​IMG]

    THE RED SIDE:
    [​IMG]

    THE BLUE SIDE:
    [​IMG]
    THE ARENA:
    [​IMG]

    DEATH:
    [​IMG]


    I'll be looking forward to seeing what you guys think of the map and gametype. I hope you like it.


    Download Smash Gametype:Bungie.net : Halo 3 File Details
     
    #1 elitebiker18, Aug 10, 2010
    Last edited: Aug 10, 2010
  2. SniperViper76

    SniperViper76 Forerunner

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    Seems interesting
    but easily escapable...and the middle confuses me.
    Whats supposed to go on with those barricades/fusion coils.
     
  3. elitebiker18

    elitebiker18 Forerunner

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    its just supposed to be for some protection
     
  4. SniperViper76

    SniperViper76 Forerunner

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    I would of tried ghost merging some towers or something that will provide similar protection
     
  5. elitebiker18

    elitebiker18 Forerunner

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    well im gonna make less escapable anyway
     
  6. SkullxBeatdown

    SkullxBeatdown Forerunner

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    Looks pretty good! while I'm no real big fan of minigames, I'll try this one out for sure!
     
  7. fluffyroks

    fluffyroks Forerunner

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    looks okay i dont quite understand from the pictures why the middle gets turned into the sun. but i may just have to play it. Also from one of the pictures it looks really, really, no seriously reallllllyyyyyy easy to get out. like gravlifting over the walls, or gravity hammer jumping over the walls, or fusion coil flying over the walls, (you can make it pretty high by fusion coil jumping.) or colaberative jumping on heads, or elevator jumping, or somethings i cant think of at the moment but as a recommedation i suggest you put the wallst really really high up and really make an effort to merge those walls or some body somewhere will break your map buddy.
    keep forging do what your good at no matter what that is (i mean on halo) and do it good, or else
     
  8. elitebiker18

    elitebiker18 Forerunner

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    Well The middle gets "turned into the sun" after 60 seconds That way if the one team did not kill the enemy team than everyone will die. If they manage to stay away from the killballs than the round will end in another minute wanyway. As for getting out of the map the way I see it is if they get out of the map than it will be less fun for them and they probably did not want to play the map anyway...... so thats what I think
     

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