Oh so much stuff. I dont give a damn about anything, i just want to start using the damn forge now. It gets better the more i see of it ♥. /spam
ZOMG WE HAZ DICE I just lol'd, seems like we have OS camo and Costum powerup back and we have a shade turret(finally!), and I'm really excited about the new vehicle. and I love the new man cannon, it looks super awesome, and the rocks are simply amazing. I hope we get another map with objects that don't look like the forerunners made them, if not I hope it comes in DLC because it would suck if al maps look like forerunner maps.. btw 30,45,90° ftw, and the ghost merging makes alot easier! I hope we get open-/closable doors too, because that would be incredible! otherwise we just find a way btw can some1 tell me what the giant blue square is for?
Man I just watched a firefight video from the comic con and one of the new vehicles is the forklift I loled at that Maybe since we can drive the forklift we can drive other civilian vehicles like the trucks on foundry.
I hope they come out with other forge worlds, but themed for other various parts of the Haloverse. I'd like to see a pallet themed for Infected.
The "Power-ups" look more like the sandbox lights now that i'm looking harder. We'll just have to wait and see about them.
I don't know. Since for now they're sticking with one major theme through Forge World, I think that the Valhalla/Silent Cartographer Forerunner look is definitely the best. I'll definitely be able to tolerate this longer than a dark green warehouse or a desert. edit-definitely
I'm definitely hoping for several forge capable maps. Playing on the same map all the time does get a bit tedious
Glad to see your back On a side note, it seems like everybody who can forge who went away is coming back, if only MattDGiant (spelling?) could remake torpedo jumpers...
OS, active camo and custom powerups are not in the game, remember they removed equipement. Those are just lights like the ones on sandbox. OMG 20 pages already!!!
equipment as in: Bubble shield, regen, power drain, trip mine... etc, they've said nothing about removing pickup OS, AC, and Custom. I hope they're back.
Also, just gona post a few answers that I found interesting.. Spoiler But, there are filters similar to the ones we introduced in Sandbox, a few of which do a pretty good job of making it look like night, late afternoon, and some other visual effects Spoiler A lot of objects are grouped together so that they share the same object limits ("inventory".) So if you're setting up a map and can place, say, 50 wall pieces, it's actually 50 wall pieces of any type, not "10 doors, 10 corners, 10 single-width, 10 double-width, etc" The limits are pretty generous too. All of the maps we built are comfortably within the limits Spoiler A phased object stays where you put it. Spoiler DLC? You mean "don't leak clues"? Can't speak to what we have planned there. Spoiler The Bomb (and Flag, and Oddballs) work a bit differently--you can control where they spawn, but not what actually spawns. But, you could play Assault where the goal is to plant the bomb on a Warthog (or any other vehicle.) Or on a soccer ball! Spoiler You can actually build quite a bit and pretty complicated structures pretty cheaply, so if you're imagining some grand battles across the entire length of the map, going from base to base, I'm pretty sure you could manage it. Spoiler A lot of it. Most of it. The Forge is 99% for the community, so we really took a good swing at building it "to spec", based on what the community was already doing with the Forge in H3. Spoiler It loads as fast as any MP map. Spoiler Posted by: Yourm0md07c0m Q.can you set it so that a gametype starts you with an armor ability and you can still swap them out? Ex: make it so you can only spawn with sprint, but you can pick up jetpack or armor lock elsewhere on the map. also is that annoying glitch (where you are holding something and you press y to delete it, but it deletes the object behind it instead) fixed? A.Yes, and yes.
I'm pretty sure they did remove OS, Camo, but there might still be a Custom power up. Now you can pick up and drop armor abilities like weapons, which might have use in MLG style maps as MLG will inevitably get rid of all armor abilities. It would be cool to be rushing the- actually, what Armor Ability would even be worth fighting for? None of them actually help you kill people.
How crazy would that be having two seperate maps seperated by a wall or just in two different areaas, then have red vs blue in one area and then green vs yellow in the other.
Yea i dont really look at the chatbox lol, also i think you can choose colors for weapons, in the ign firefight video. The sights on the shotgun were red so this may lead to the conclusion that we can choose weapon colors.
If so, and team colours = more than red/blue (ie, green, orange, purple, etc.) I am making all the weapons something hilarious. Most likely all brown, or yellow/orange.
I'm sorry if these have already been posted but I don't have tme to check through all of the pages in this thread, but in the Forge ViDoc, I noticed these:
In every video they've shown recently, the shotgun sights were red (sadface), so I literally think they just changed the shotgun. Don't think the weapons will be color coded.