Ascend By H3C x Nevz This is my first Forgehub Map, and I know I'm not great at Forge like some of you pros are out there, but I tried to do the best I could. I'd love any constructive criticism about the Map, or the Thread if I did anything wrong. The map works with any gametype. The Download link is at the bottom. Map Details Map Name: Ascend Recommended Party Size: 6 to 14 Supported Gametypes: All Recommended Gametypes: Any form of SWAT, classic Team Slayer, Multi Flag, Team King. Other Notes: Infection does not play well, the sides are not symmetrical, but are very even, and they do not give one team a distinct advantage. SWAT Variants are definitely the best to play on in my opinion. If you would like a variant of SWAT (SWAT Territories, Team SWAT Slayer, SWAT Neutral Assault) I have them all and would be glad to recommend one to you. Screenshots Overview Second Overview "Sidewinder Bridge" Team A Spawn Team A Sniper Team B Spawn (In the Corner Wall) Team B Sniper Midfield and Rocket Spawn The Vent (Vehind Team A Spawn) Click here to download Ascend.
for your first forgehub map post it looks pretty good. and also the map looks pretty clean but maybe if you turned some of the bridges upside down it would look nicer but other then that it looks pretty good.
somewhat sloppy, good idea, you just need to put your forging tallents to their fullest potential and make it a little bit cleaner overall
great first map! yeah i would also interlock some of the walls (small gaps) and the windows in the team a sniper pic look a bit crooked
Well, thanks, but considering you didn't download and it is about gameplay, I don't really consider that fair.
Like I said, I'm looking to make it better, so if you have suggestions, I'd like to know... I know I'm not great at Forge yet, but I really think this map is good for gameplay, especially on SWAT.
Thanks. I'll be starting a new map that'll have that Forgehub feel with plenty of interlocking and hopefully come out well.