Vehicle Deployment

Discussion in 'Halo 3 Aesthetic Maps' started by Alligator88, Jul 14, 2010.

  1. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    The Old Version

    This is a switch I made for an upcoming map of mine.I needed a Wartho
    g to float and stay in the air,but drop when you got in it without doing anything extra(destroying a grav lift,picking up a custom power up,etc.).After about an hour of failed contraptions,I came up with this:

    [​IMG]

    It uses only three objects and can be used for a variety of purposes.

    How it works:

    There is a grav lift on the arch,holding up the warthog.
    A shield door spawns above the warthog,barely touching the turret.
    When someone gets in the warthog,it moves it,causing it to bounce off of the shield and move out of the grav lift.
    [​IMG]
    The only things that need to be covered up are the grav lift and the shield door.

    Here is an example of it being used on a ship:
    [​IMG]

    Deployment

    [​IMG]

    Rough Landing

    [​IMG]

    If it is made right,this switch can be used with any vehicle.

    The only downside to this that I've noticed so far is that you can only use it once.

    The New Version

    [​IMG]

    The new version of this switch can support every vehicle except for the Tank,Wraith,and Hornets.The new version consists of 5 arch's,1 grav lift,1 blue light,and 1 shield door.

    Differences between the old and new versions:
    ~The old version could only support a few vehicles,while the new version can support all but 3
    ~The old version used less arch's
    ~The new version can support up to 3 warthogs

    How it works:
    The new version works the exact same way as the old version

    Demonstration of the new version:

    Before the vehicle spawns
    [​IMG]

    10 seconds later
    [​IMG]

    Go on blue
    [​IMG]

    Old version Link:
    Bungie.net : Halo 3 File Details

    New version Link:
    Bungie.net : Halo 3 File Details
     
    #1 Alligator88, Jul 14, 2010
    Last edited: Jul 15, 2010
  2. Mister man 1217

    Mister man 1217 Ancient
    Senior Member

    Messages:
    485
    Likes Received:
    0
    That is accualty pretty cool. This seems very similar to the Warthig Drop system in rifte grifle's Pelican remake map.

    So if you do nit mind me asking, what kind of map do you have planned which this feaure of the map presented?
     
  3. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    The third picture is actually the map I made this for.I'm not done with it yet and don't want to give anything away,but I will say that it is a well-forged dropship.
     
  4. Combat P3nguin

    Combat P3nguin Ancient
    Senior Member

    Messages:
    865
    Likes Received:
    0
    thats really a cool, do you mind if i use this on my map?
     
  5. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    Sure!Anyone can use this switch if they want to.I have seen many UNSC ships and thought poeple could use this switch with them,if they wanted to.
     
    #5 Alligator88, Jul 14, 2010
    Last edited: Jul 15, 2010
  6. SenorFluffyBuns

    SenorFluffyBuns Forerunner

    Messages:
    180
    Likes Received:
    0
    That amazing for a map I was going to work on. I'm making a dropship ontop of the map for a sortof ODST map. Cool idea!
     
  7. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    Thanks,and if anyone needs instructions on how to make it,I'll add them in at the end.
     
  8. ringOFtones

    ringOFtones Ancient

    Messages:
    119
    Likes Received:
    0
    Thats pretty cool nice work Id put it in a map with like hallways that are connected to those switches then make a sort of road below them and make it kinda close quarters
     
  9. xDarklingx

    xDarklingx Ancient
    Senior Member

    Messages:
    166
    Likes Received:
    0
    Good to see a switch that I haven't seen done before. I have got a feeling that many will copy but you say you don't mind so thats fine I guess. My only concern is about that 'rough landing', does that happen consistently?
     
  10. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    So far that's only happened once and that was at the top of the middle tier.
     
  11. RittSea

    RittSea Ancient
    Senior Member

    Messages:
    133
    Likes Received:
    0
    Very original and unique switch that i am sure will appear in many future maps. I honestly don't know why someone hasn't thought of this all ready. You also mentioned that if it was made right, it would work with other vehicles, too. Are there any it doesn't work with, or any you haven't tested yet?
     
  12. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    I haven't tested all of the vehicles yet,but it will most likely not work for the ghost,the mongoose,or the Hornet.
     
    #12 Alligator88, Jul 15, 2010
    Last edited: Jul 15, 2010
  13. goop

    goop Ancient
    Senior Member

    Messages:
    55
    Likes Received:
    0
    You are making a dropship map? :D Need a co-forger?
     
  14. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    I am about 95% done with the dropship,so no,I don't need a co-forger at this moment.Also,my internet isn't that good,so one of us would be lagging badly the entire game.
     
  15. Mister man 1217

    Mister man 1217 Ancient
    Senior Member

    Messages:
    485
    Likes Received:
    0
    If you do not mind, I have an Idea for you. You could make a VIP desination Based game where the Defenders had to Defend a VIP until the Warthog DRops which allows them to get to a certin destination in which only the Hog can get on, like a big ramp jump.
     
  16. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    That's a pretty good idea,I might work on something like that after I'm done with my dropship.If I make something like that,I'll be sure to give you credit for the idea.
     
    #16 Alligator88, Jul 15, 2010
    Last edited: Jul 15, 2010
  17. RittSea

    RittSea Ancient
    Senior Member

    Messages:
    133
    Likes Received:
    0
    Wait, does that mean it works with a banshee?!? Because the second you get in the banshee, it will just fly away anyway, so it wouldn't really "deploy".
     
  18. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    Actually,in the new version,the banshee is held in place until it either deploys or you boost,and boosting while the shield is still waiting to be spawned isn't generally a good idea.And in case if you were wondering,the banshee looks awesome when it is being deployed.
     
  19. RittSea

    RittSea Ancient
    Senior Member

    Messages:
    133
    Likes Received:
    0
    In that case, you definately have my download. I needz to c moar bansheez!!!!
     
  20. Alligator88

    Alligator88 Forerunner

    Messages:
    85
    Likes Received:
    0
    Thanks,if you plan on making it,then you have to put the Banshee to not respawn at start,along with the shield door.
     

Share This Page