About the game: Checker is an Infection game-type where the alpha zombie starts with a Sword and a Gravity Hammer, while other zombies start with Swords. Humans have poor como and must hide from zombies and have Pistols and %50 damage done. Last Man Standing has Instant kill. About the Map:The map has hiding places for the humans. There is a hidden Camo, Flamethrower and Turret. Screenshots: *TO BE ADDED SOON!* Download the "Checker" gametype Download the "Checktatsic" Gamemap Please tell me of anything about the game/map that should be changed. I am currently working on a 2.0 of the map on Sandbox but things are getting hard if me right now so things should get worked on soon. •Zombies will have to wait 30 seconds to attack the humans so they have time to hide. •Zombies will have a small bulding where they can not be killed or tele-camped.
Well, besides having 1or 24 hours until the thread is locked for having no screenshots, I really don't know. Last man standing has instant kill, there's a camo, a flamethrower AND a turret.......... I really don't think this is balanced. Humans will completely overpower the zombies, even if they do 50% damage because as soon as there's only one guy left, the zombies are DEAD. The last man standing can hide somewheres and shoot the crap out of the zombies. P.S. Just to let you know, your sig is WAY too big. EDIT: Now your sig is much better
Yeah you've definitely got to add pictures. Soon. As for the map, "insta kill" for the last man is bad. He will camp. People will leave the game. You will have no friends.
This what that last man standing will get when you leave the last man settings as they are now. If anything, you should make iit mroe challenging for the LMS. That way, the game/round will not go on forever.