This is a collabarotive map made by me and my friend Minimanuel. It's a remake of the ruins at the beginning of the Halo 2 campaign level Delta Halo. We chose to remake it as it was a classic map to play on and was our favourite of all campaign levels. Hardcore Halo 2 gamers will appreciate this map I believe. Here's the link: Delta Halo Gametypes: At the moment only infecton is supported but we plan to add more gametypes For now here's a link to the gametype designed for this map: Campaign Zombies Overview from the left Overview from the right Outside the ruin Side slope up to the top The turret the grunt fires from Pelican outside and interior Inside the ruin The inside ramp up to the turret Turret with Covie sniper left by the Jackals Uptop with rocket launcher Drop down onto the ramp, next to the rocket launcher Any comments would be helpful, I want to know if me and my mate are any good at forging...
Hey guy we've got the same idea ! But the aesthetic of some parts of your temple seem different as the original temple. I'll play on your map and I'll tell you more things later ! See my signature if you want to see more of my Halo delta
Ok thanks Spartan45kill, I'm gonna check your map out and maybe load up Halo 2 to recheck and compare the original. Yes it was on a slight hill but by the time we realised that we had basically finished
I played on your map few hours ago and I've things to tell you : - The aesthetic of the map is better than in the picture but I think the original temple was not so big as yours. - Use more interlocking it will be better ! - The aesthetic of the pelican is good too. Hope to see your critics on my map ! Spartan45kill.
This gives me some cool ideas... Very original, great work constructing the base and pelican. I wonder how easy it would be to construct some form of hill.
This is a very very scale remake of the original, I was actually playing delta halo the other day I would have recognized this without the title! Keep doing campaign remakes your good at these. You could probably even turn this into an infection map or even a competitive map. Definite 5/5!
I was thinking you know from the level "Storm" in H3 you should recreate the part of the factory indoors where all the boxes are. If you do a play through youd know what Im talking about.
I think I know what part you are on about. Next time I run through campagin I'll take some screenies and post them to see if we are both thinking of the same place. Ok I played through The Storm and got the pics: Tell me if they match your idea
this is some good eye candy! haha. very fun to show your friends and it is very fun to explore the "vehicles". good work 5/5
I love this map and i just loved the halo 2 campain also i will be uploading my halo 2 regret soon so if you want it go to my file share on halo 3 Bungie.net : Halo 3 File Details
omg awesome! I love that level, totally accurate too, down to the last detail, even the rocket launcher and tilted wall the sniper leans on, great forging, keep up the good work!
You mean like the default foundry? I would suggest making the part from halo 1, in the missions 'Assault on the Control Room'; and 'Two Betrayals' Where theres the two bridges, one of which is broken, with all the hunters and flood, in the cavern. Its about 1/2 way through I believe. Or make the part from the second level of halo 2, where the crashed pelican is, to where the hunters burst through the door. *edit* And then I noticed that I help resurrect an almost 2 year old thread...