i finally got a game on this map, and let me tell you, i enjoyed the hell out of it! there were some low points, but that was due to my crappy playing. everything seemed to work as it was intended, and although it was a relatively short game (we got crushed) i still got a good feel of the map, definitely your best map yet.
Jeez, I didn't even know about half of those objects you placed there. Interesting, I'll try check it out later.
Yes, how do I??? Really though it is just over time you get used to interlocking and merging and become able to merge harder and harder things. To get thing absolutely straight, you must first build a frame of non-movable objects around the item you wish to merge. Then you continue to push the item in with the door technique for desired merging.
i just wanted to add that i am finding new things every time i play this map it is awesome best on FFA
All the merging you did is simply amazing, when i was playing on it, i didn't realize that you added the baricades onto the overpass beside the center building, it was so good. also that step up to the overpass was done so well. I admire how you added asthtic items too, like merged objects into the map that just blend in. Good job, i personally like this layout mroe than the orginal ghostown!
Good job with the restoration project you did on this beat up old water purification facility. Patching up holes in the floor, fixing broken paths, way to take initiative. Other than the building maintenance, you did a good job of re-defining Ghost Town. It's not a map you can re-invent like Foundry, but this shows how far you really can go with it.
Thanks, that is some of the best feedback I have gotten so far, and it reflects perfectly about this map.
how did you actually merge the fence wall into the ground because i don't remember there being any doors in ghost town, though i may be wrong.
great job fixing that damn catwalk brute! also, there are quite a few other interesting aspects to this map, i will be giving you a dl for sure! 5/5