VengeanceThis is my newest version of vengeance, the changes are a different reconnection and a new and improved destination jump. Please enjoy! Hello all, Derk921 here with my latest and most impressive map. Vengeance took me around 40 hours to create over a span of about 2 months. It features many banked turns, hills, a banked wave and a small shield door jump. The hardest part of this map was probably be getting the turn after the spiral turn since I was so close to the grid. I had to use wedges and small bridges until I could get high enough to use a block. This battletrack has absolutely no ghost merging in it which does not happen that much anymore. I was trying to make a very well forged,smooth,long and fun track that works great for everything. The tracks has efficient spawns, smooth transitions, and is completely uncheatable. Now it's time for some awesome screenshots of this terrific track! DL Link: Bungie.net : Halo 3 File Details Overview: Overview: Underview: Starting Gate: First Turn - Banked: Second Turn - Banked Third Turn - Banked Wave Front View: Third Turn - Banked Wave Back View: Fourth Turn - Spiral: Fifth Turn - Banked: S Turn with Hill: Destination Jump and Cheat proof Bump: 7th Turn - Banked: Reconnection Transition: One Last Overview: I hoped you like my newest map, if you missed the DL link, go here: Bungie.net : Halo 3 File Details
1. I'm not that good ghost merging 2. Ghost merging is very sloppy 3. It shows more skills and effort if he take the old fashion way
Why did you take pictures in forge you could have just gone to custom games, start the game, end the game in 5 seconds, and go theater mode so the grid won't appear. Well the map looks nice, but original so I will just download anyways.
What was changed in the v2 from v1? I may have to re-download BTW: This must of been a b*tch to build! You are a really talented forger; why haven't I heard of you? Anyway, keep up the good work!
The shield door jump now has a better landing and is still cheat proof. Also, in the reconnection, instead of a wooden bridge being there, there is a ramp large to blend in with the surrounding objects.