**** Zombies: Nact Der Untoten

Discussion in 'Halo 3 Casual Maps' started by P1MPxSLaSH, Jun 14, 2010.

  1. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    THE MAP
    Hello everyone I'm new to forgehub but definitely not at forging. I've seen some Nact der Untoten remakes, but this one really seems to be the most accurate in my opinion. From the windows to the fires to the weapons, its all there where it is in Call of Duty 5 and has the exact same feel to it. I got the idea of the barred window part from Cowboypickle but the rest I did my self. There is no wall however for the zombies to get into in the "help" room. but everything else is there. from the barrels (fusion coils) to the trucks (warthogs) everythings there where it should be.
    DOWNLOAD Nact Dr Untoten
    Yeah, I couldn't fit the "e" in Der in there but who cares?

    THE GAMETYPE
    the gametype has all the call5 attributes for the humans as well as the zombies. the "alpha zombies" start pretty slow and there is still a 2-hit process for a human to go down like in call5. the map is meant for 12 players. 4 humans and the rest are zombies. The gametype is set for zombies to respawn together (so they synchronize) so when you kill them all off, they start coming again so you have a round-based feel. when a human gets infected, he becomes fast like a runner zombie in call5. after 45 seconds, however, custome powerups appear for the alphas to get so they can be runners too as well as become stronger. You can use this map with save one bullet also, but c'mon, thats lame.
    DOWNLOAD **** Zombies
    in the actual name I did /Vazi instead of **** which I know someone already did but it's the best idea out there to get passed the "bad name" warning when you actually type in "****"

    SCREENSHOTS
    yes I am a n00b with putting screenshots on here but I have links to all neccessary screenshots you will have to see. Once you see, you will believe

    [​IMG]
    the barred window from inside. notice the accuracy of the warthog outside where the truck is in Call5

    [​IMG]
    the room where you start has these 2 corner windows by the Carbine. Look at that guy ownin some Undead Nazis

    [​IMG]
    Cha-Chingggg! You opened up the Help Room and found the stairs leading up to the next floor

    [​IMG]
    You can see there in the corner is the helpful-est box of all time. More weapons spawn on the box as time goes on giving you more better weapons than what there is on the walls. There isnt much at the start

    [​IMG]
    the place where you can see out into the open land from above. There's a zombie... someone should kill that thing...

    [​IMG]
    This is the place on the edge of the map where you can get the trench gun and the sniper rifle cabinet is also always a helpful thing to have. There is also the fire right beside the shotgun like there is in the map in Call5... too accurate? maybe so.

    as for the zombie spawnsssss; You'll have to see for yourself. They come from all the directions as in Call5 so its as close as it gets. Feel free to screw around with the color effects. These ones used where the most accurate I could get.

    My next new **** Zombie map is Der Riese. It's almost done and also completely accurate
     
    #1 P1MPxSLaSH, Jun 14, 2010
    Last edited: Jun 14, 2010
  2. xXx Shadow xXx

    xXx Shadow xXx Forerunner

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    Read the Rules you have 24 Hours before Lock

    EDIT: Welcome to Forge Hubs (FH)
     
    #2 xXx Shadow xXx, Jun 14, 2010
    Last edited: Jun 14, 2010
  3. Spawn of Saltine

    Senior Member

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    Don't bother with him. The problem you have with your post is that your pictures aren't embedded. That is one of the rules for posting your map sooo Just click on the link below and you should be all set.

    read this if you want to find how to get your pictures up.
     
  4. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    well XXxxXXxX Shadow XxxxXXxXX the pictures are updated to your overly advanced specifications. Now it is possible to actually look at the review and give it a chance

    and thanks for the info Spawn of Saltin it helped cuz I didnt know how to upload pictures before but now I'm good thanks :D
     
    #4 P1MPxSLaSH, Jun 14, 2010
    Last edited: Jun 14, 2010
  5. cluckinho

    cluckinho Well Known
    Senior Member

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    It looks nice I'll give you that dawg. The juicy filter is the only filter that you should use if you are going for the scary type map. How do the humans open the doors and clear the debris?
     
  6. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    well the entire level is open from the start but I may make an update where grav lifts spawn in eventually to open debris in a timed manner. But for right now players can jump right in without having to worry about open doors and such
     
  7. xXx Shadow xXx

    xXx Shadow xXx Forerunner

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    Well I Give it 5/5 for The best Looking 1 ever
     
  8. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    well thanks I played the original map for such a long time i memorized every part of the level as well as the proportions
     
  9. Cortez14

    Cortez14 Ancient
    Senior Member

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    No download for me because someone made a better and balanced map called Last Day v3. For some reason people keep remaking these maps, why could someone just remake the map verruckt, but all balanced like Last Day?
     
  10. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    it cant get any more to scale than this map here. the only thing anyone could do differently is mod it to be the actual map
     
  11. forgenarb

    forgenarb Forerunner

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    hey pimp, this is very nice and the scale is perfect, but what last day has that this lacks is a mechanism that let the zombies in easily w/o having to do a crouch jump. he put mongeese enclosed in doors at the window entrances so that they could get in the mongeese and get out inside of the building. that also let it look amazing aesthetically at the window entrances.

    however, that doesnt matter, your map is very well forged and i love how you made the barred window. i would also recommend that you take screenshots during an actual game instead of in forge, so that the grid isn't there, and perhaps some w/o the lighting so that its easier to see the map.

    btw if you play **** zombies a ton it'd be awsome if you could make some of the other maps, this one isn't even the funnest imo
     
  12. MW2sucks

    MW2sucks Forerunner

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    This isn't a bad remake but this has been done so so so so many times before that seeing it again is like... *clicks on next map*. You have the ability. Put it into something more original.
     
  13. xXx Shadow xXx

    xXx Shadow xXx Forerunner

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    Sorry for Quoting you but Hes Making The Last Area of Der Riese and he believes he Might do Shu Na Numa
     
  14. P1MPxSLaSH

    P1MPxSLaSH Forerunner

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    it's true. Der Riese is so huge I couldnt fit in the entire level just the area around the balcony (the area everyone ALWAYS plays at anyway so no big deal). I just hope everyone doesnt complain that its not the whole level
     

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