RACE 1/10 (series) *NOTE: THIS IS A NASCAR TRACK. IF YOU DONT LIKE GOING IN CIRCLES/OVALS DO NOT READ ANY FURTHER.* This track is raced after it passes the 3 word test: Competitive (Is it raceable?) Equal (If youre passing, are both cars able to race without a problem?) Safe (No way out of the track, no holes/bumps to mess up racing badly) Sorry about the bad names. These were named to be system link races, not online. Sandbox motor speedway was designed to go up into the air and twist and turn, but due to lack of patience and opposite-lack of lazyness, i made the 2 corners in the air. There is a lowered bump in the middle of corners 1 and 2, it was made so you dont have to slow down to avoid the wall. Also, turn 4 goes from the boxes to the almost banked walls, so it is alittle bumpy. There is a small uphill turn, i still consider that the front stretch. Start/finish line is always next to the pit road. Easy, different track layout. From the sharp fast corners of turn 1 and 2, to the drifting corners of 3 and 4. Now for some action shots! Waiting for the next "Destination moved" to start the 25-lapper. All 4 cars side-by-side, can they stay that way without much harm? Blue got by it, and has pulled ahead. Yellow got slowed up, but still kept going. Cant say the same for Red and Green.. Going through turn 3 to get the 1 to go. Red and Blue are the only contenders in this one. ' Blue makes a risky move to take the lead, and it doesnt work as red pulls ahead to win this one! Hints: 1. After the small uphill turn, go up near the wall THEN turn down into the corner, youll get more speed going downhill and you have a lower chance of hitting the wall 2. Ride the low line all the way around the "drift corners", BUT when you exit the corner, try to gradually move up toward the wall, less bumps, more speed. 1. Turns 1 and 2's inside wall is very sharp and abrupt, if you hit them you have a 95% chance of flipping over.. Game type: (separate teams, 10 sec hill move, very slow run, high jump) 10 laps (change # to likeing) Track: SBOX MOTR SPDWY
Looks ok forged but i think you need to make it more awesome by using unique turns or structures do ppl recognize ur work. It might also become a bit larger cuz it seems pretty small small