Sandbox Galvin's House

Discussion in 'Halo 3 Competitive Maps' started by Marcass2021, Jun 6, 2010.

  1. Marcass2021

    Marcass2021 Forerunner
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    VERSION 2 IS OUT PLEASE FOLLOW LINK!
    http://www.forgehub.com/forum/competitive-maps/101234-galvins-house-v2.html#post1210362

    This is my cave map, (we make fun of my friend Galvin because he looks like a caveman.. so i named it after his house)

    Bungie.net : Halo 3 File Details

    Weapons!

    BR x2
    SMG x2
    Spiker x2
    Shoutgun x1
    Rocket Launcher x1 (3 minute spawn)
    Sword x1 (3 minute spawn)
    Mauler x2
    Bruteshot x1
    Magnum x2

    Equipment

    Spike Grenades x8
    Fire Grenade x1
    Deployable Cover x1
    Regen x1
    Mine x1
    Flare x1
    Bubble Shield x1
    Powerdrain x1
    Radar Jam x1
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    Main open area. this is where almost all of the cave connects together. its also the tallest part of the map.

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    View of jumping towards the Sword Room. big drop off leading to the lower tunnels, fire bomb is located at the bottom of the drop off. (drop off is right behind the upper area where the brute shot spawns.

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    This is the Sword Room. It is not Easy to get into this room. you have to aim your jump just right, or you will fall all the way down the drop off.. (Hint easier way to get in, kreep over ledge and fall onto small bump sticking out. then jump into room)

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    Lower tunnel after falling down the drop off. leads towards the "Blue Room" where the shotgun spawns.

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    "Blue Room" where the shotgun spawns. nice little camping corner, (Bring your tent!)

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    This is right outside of the "Blue Room". the tunnel splits into two paths. (there is a hiding spot on the ceiling of the left path)

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    This is the view from the BR Room. looking down the tunnel that leads to the "Blue Room" also can go left into the Main area or right (a longer [by like 4 seconds] route to the main area)

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    This is the BR Room. previous picture shows what that room looks at and where it is located

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    This is the tunnel that leads out into the Main area. (Brown player [Marcass2021] running out of the rocket hole. Purple corps in background would be visible from the BR Room.

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    Looking up into where the Bruteshot spawns. looking directly out from the Rocket Hole. (Two ramps on the left and the right lead up to the Bruteshot spawn)

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    This the part you see after coming up the gravlifts. (this opens up into the main area)

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    View of the map without the Ceiling. Looking at the gravlifts and the gravlift hallway. top left corner you can see part of the BR Room and in the middle you can see the tunnel that leads down to "Blue Room".

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    The rest of the map without the Ceiling. Bottom right (darker blocks) is BR Room. Where the Red columns are visible on the left is where the Sword room is at.

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    This is a side view of the lower tunnels blue columns are where the "Blue Room" is. to the right on the picture is towards where the drop off lands. To the left leads to the tunnel up to the rest of the map.

    DL Link for Galvin's House
    Bungie.net : Halo 3 File Details

    I have yet to meet someone that didnt like playing on this map. It is meant for 1v1 ,"three for all", FFA 4 people, or 2v2.

    Post your comments on it please. i would love some feedback on this map.
     
    #1 Marcass2021, Jun 6, 2010
    Last edited: Jul 15, 2010
  2. Jex Yoyo

    Jex Yoyo POETRY, bitch.
    Senior Member

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    Here is a tip; When making cave maps, it is much better to know what you are doing than randomly place objects. I feel that this map, ironically, has too many bumps that interfere with gameplay, and it is horrible with grenades. Please, next time plan it out a bit better, because contrary to popular beleif these are very hard to make.

    However, the *flow of this is rather good for the most part, so i cant complain too much.

    Edit: No advertising, it is against the ForgeHub Code of Conduct. Please remove the mention and link to your map.
     
    #2 Jex Yoyo, Jun 6, 2010
    Last edited: Jun 6, 2010
  3. Marcass2021

    Marcass2021 Forerunner
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    It is bumpy.. it was the 1st map i ever made with ghost merging. (everysingle item was ghost merged) there are only a few bumps that are a inconvenient that i have found.
     
  4. Jex Yoyo

    Jex Yoyo POETRY, bitch.
    Senior Member

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    Yes, i just quoted myself. This is the important part of what i said, because i beleive you have an hour to rectify this before the thread gets locked, and you get an infraction. Which is really bad, and i dont want to see that happening to a new member.
     

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