Zombie House

Discussion in 'Halo 3 Casual Maps' started by FrieMore, May 21, 2010.

  1. FrieMore

    FrieMore Ancient
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    Go here for NEWER VERSION OF THIS MAP
    http://www.forgehub.com/forum/casual-maps/99196-zombiehouse-v2.html






    A simple "defend the house" map I made for basic infection games. This particular map is a copy of another map I have called Hallow House. This one is different because it has been forged to play "Save one Bullet". The original map has heavily barricaded doors and weapons. However that doesnt flow well with "Save one Bullet" so I have decided to remove some of the heavy barriers and all of the weapons and add in some typical Living Dead mechanics to the map. This is one of my less spectacular maps but was made for practicality and not style.








    [​IMG]
    This is a full overview of the house. From this picture you can see the front door,the turret peep-hole, the roof and the attic entrance and the side door.





    [​IMG]
    This picture shows the wooden fence around the house(To keep humans in a general area although they can still leave this box if they truly want to). It also shows the zombie prep zone. The active camo spawns every minute and the man cannons spawn after 90 seconds. At this time humans should avoid the rooftop.








    [​IMG]
    This is a view of the downstairs "living area". There is a prop fire place and a column. This is one of the many rooms in the house. This is in the bottom floor. This picture doesnt show the bottom floor area.








    [​IMG]
    The ramp leading upstairs and the right side entrance and the turret. This in my opinion is the safest floor.







    Well thats my map. It resembles gameplay from Infected Manor. I am thinking of submitting it to Achronos to be featured on the next Living Dead.


    The map down their

    Bungie.net : Halo 3 File Details
     
    #1 FrieMore, May 21, 2010
    Last edited: May 23, 2010
  2. xzBLUE HAZEzx

    xzBLUE HAZEzx Forerunner

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    Looks cool. Im just wondering though, it seems like it might be easy to defend the rooftop from what I can see, even with the Man cannons it is probably easy to predict where the zombies are coming from. And if you have a large amount of players on the roof defending it might get boring for the infected. And if the humans can get outside the fence can this lead to spawn killing?
     
  3. Hogframe

    Hogframe Ancient
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    I personally don't think the rooftops will lead to any problems in Save One Bullet, but the spawn killing issue still seems like it might lead to some problems.

    I'll have to play before I make any opinions, however.
     
  4. xzBLUE HAZEzx

    xzBLUE HAZEzx Forerunner

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    Yeah, I wasn't saying that they would be problems for sure, just things to beware of. And yeah I'll have to play first before I can make any proper opinions on the map.
     
  5. FrieMore

    FrieMore Ancient
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