Thrasher

Discussion in 'Halo 3 Race Maps' started by smm2010, May 15, 2010.

  1. smm2010

    smm2010 Ancient

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    Thrasher


    Thrasher was my first official Battle Track; this track is complete with rolling hills and two jumps to make the racing environment more exciting.
    Even though I formatted this incorrectly for Battle Tracks (didn't place VIP start points), it still works for BT since I properly formatted the respawn points for teams (these act as both starting points and respawn points).​

    Pictures:​

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    Notice the ramp ghost merged on the right of this turn? This is the ramp you would use if you were to fall off the track.
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    Final Jump/Finish Line
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    Overview
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    Tell me what you guys think!​
     
    #1 smm2010, May 15, 2010
    Last edited: May 15, 2010
  2. cluckinho

    cluckinho Well Known
    Senior Member

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    Wow definitely a good job for only our third post! I'm really diggin all the twists and turns and all those shifty movements. It seems like you utilized every object to complete this track. That last jump looks pretty risky if you ask me. Is it easy to make it or what?
     
  3. smm2010

    smm2010 Ancient

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    The jump works perfect for me, since I included gravity lifts on the landing pad for a smooth landing.
    Also, there's a receiver node above the final jump. It acts as a guide so you don't end up going wide left or right and end up missing the landing.
     
  4. GFORCE137

    GFORCE137 Forerunner

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    The jump works perfect for me, since I included gravity lifts on the landing pad for a smooth landing.
    Also, there's a receiver node above the final jump. It acts as a guide so you don't end up going wide left or right and end up missing the landing
     

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