Gametype ideas

Discussion in 'Halo and Forge Discussion' started by Krazy Kumquat, May 10, 2010.

  1. Krazy Kumquat

    Krazy Kumquat Ancient
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    I had thought of a couple ideas for gametypes, and there's not really anywhere else to post em...

    Spree Slayer:
    First person to five kills wins. The only catch is that if you die you lose points. I haven't decided how many points you lose, but it'll probably be -1 just to be fair. The leader will get a waypoint over their head, just to make their job a little bit tougher.


    Hail the King:
    A spin on Spree Slayer. You only get points for getting kills while inside the hill. First person to five kills wins. The same deal, if you die you lose points.


    I'll probably make both, but only use the one that plays the best since they're so similar. Feedback on the ideas would be great.
     
  2. PILGRIM

    PILGRIM Ancient
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    That sounds exactly the same as the game in Action sack called tug of war. To make a new gametype you could make it so players earn points for sprees. But your idea has already been taken.
     
  3. pyro

    pyro The Joker
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    Hail to King:
    No one will ever win that game. People will just camp to avoid dying while an all out firefight makes everyone else's scores negative until the time or host ends it. Actually the AFK person would probably win.

    Spree slayer:
    Same as FFA tug of war. Bungie already thought of it, all you have to do is change the settings to disable teams.
     

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