I'm making a map that is meant to make everyone spawn at the same vehicle. The vehicle that they spawn at should be random but it's not!!! I have 4 sets of vehicles. Each set has spawns by it and a block blocking them. The blocks are like this: -Respawn rate: 180 -Place at start: No -Run-Time Minimum: 3 Nothing else has been changed. Anyone know why it's always spawning us at the ghost?
I don't know, make sure you check your starting points and re spawn areas, they can screw some stuff up sometimes
Making a random object to spawn is always something tricky to do. What you need is the run time maximum set to 1. This means that no more than 1 of that object will be on the map at any time.
I think I understand what you're talking about and it does seem like a problem I've come across before. I can't remember the specifics, but I think it has something to do with the first/last item you placed and how they have priority over other items. It was mentioned in the thread for the map which had lots of randomly spawning scenery so gameplay would be different for each game. Let me do some experimenting. Edit: OK, so far I have spawned 12 blocks and set it so only 3 random ones should spawn at start. I started several games of Slayer and every time blocks 1, 2 and 12 spawn. That's the first, last and, I'm not sure why though, the second. Update: Recreated the same map. This time the first, last and tenth. So for 1 round games, its always the same blocks which spawn.