Everglade is a large, asymmetric map located on the side of Avalanche with the side base with the bridge. The entire map is color-coded so that the boxes are green, with touches of blue here and there. There are no spots on the map that have red boxes. Everglade plays Multi-Flag, Assault, and Team Slayer. Multi-Flag and Assault are both played uniquely on this map. For Multi-Flag, each team's flag spawns in their "main base" while their capture point is located in their respective "starting base". For Assault, you pick up the bomb at your starting base, and plant it in the enemy team's main base. Now, you're probably confused as to what the starting base and the main base are. The starting bases are located at the ends of the side of Avalanche. They each house the starting spawns, a Warthog, and Mongoose, with a Missile Pod just a few steps away. The main bases are located on each of the hills on the sides of the map. The house a Ghost, a Shotgun, and a Turret. Now that you understand how gameplay works, here's a list of the weapons present on Everglade. Battle Rifle x4 Shotgun x2 Sniper Rifle x2 Needler x2 Rocket Launcher x2 Spartan Laser x1 Machine Gun Turret x2 Gravity Hammer x1 Missile Pod x2 Carbine x2 Plasma Grenades x8 Bubble Shield x1 Power Drain x2 Trip Mine x2 Regenerator x2 Overshield x1 Active Camo x1 (Asymmetric) Active Camo x1 (Symmetric) Warthog x2 Mongoose x2 Ghost x2 Chopper x1 Map Images Overview Overview Attacker's Starting Base Attacker's Bridge Attacker's Main Base Corner Wall Arch Center Overview Defender's Starting Base Defender's Bridge Defender's Main Base Special Thanks MultiLockOn: For making the banner. Nondual: For hosting almost every one of the testing sessions for this map. Your games are awesome! Urban Myth: For making Duncan Hills, the original inspiration for Everglade My testers: For testing and being pretty much the most awesome people in the world. __________________________ Download Everglade
Dats purdy. But no good use of the items to make a catwalk thing it looks really nice. Its also a really good sized map. I like long skinny maps like this, sandbox is too wide its more like a square, so really good job using avalanche. The weapons look good as well. But comparing to Valhalla, (which this is somewhat similar, in size and shape) the rockets may be a little excessive. I sure uve probably tested this many times, but that would be my only criticism. Good job on colorcoding the wall and the whole map in general, it looks tons better. Oh and where does the ghost spawn. Up by the middle opposite the chopper?