Halo Reach updated weapons list

Discussion in 'Halo and Forge Discussion' started by Plasma Rifle Elite, Apr 20, 2010.

  1. Red Army

    Red Army Forerunner

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    I never said that people don't like it because I don't like. I never assumed that because I don't like it, everyone else doesn't as well. I'm just saying, in the game, it's physically worse than pretty much all other weapons.
     
  2. thesilencebroken

    thesilencebroken Jill Sandwich
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    That is also an opinion. Thats also all I'm saying.
     
  3. Mischgasm

    Mischgasm Ancient
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    Nah, I'd say it's pretty much just true. In a fight between two people of equal skill level smgs were beaten by every other weapon unless they utilized duel wielding with another weapon such as the plasma pistol, rifle, or duel smgs. Even then it was only a small advantage and had to be used carefully.
    tl;dr
    Smgs blow in H3. The AR was better, that's saying something.
     
  4. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    Sooo not true, if that's the case you are using it wrong.

    SMG can beat AR, SMG can beat Mauler, Spiker, PR, PP, Shotty.

    If you pay enough attention you can beat a sword carrier.
     
  5. Shanon

    Shanon Loves His Sex Fruits
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    I'll rape any of you with my 5 star SMG.

    The SMG isn't useless, and if you find it useless, then you're not using it correctly.
     
  6. Red Army

    Red Army Forerunner

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    No just plain down to the stats of the weapon. SMG is horrible in comparrison to all the rest.

    If you're good and you vs someone that isn't as good as you, you can beat anyone with anything. That's not the point here. The point here is that the SMG is ****, because it actually, physically, statistically is. Not because I think it is, or because other people think it is, because it actually is.

    Bungie have even said it themselves that the SMG was a mistake, simple as that.
     
  7. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    But that's where you are wrong, because it actually isn't physically useless. It's stats don't suck. Sure, it could have been better and sure they ****ed it up a bit. It however, is quite useful close range. The only reason people don't rape with it is because it's not a start weapon and its placed in horrible locations on maps.
     
  8. Shanon

    Shanon Loves His Sex Fruits
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    I'd drop my AR for an SMG.

    And then I'd drop that for a BR.
     
  9. Pegasi

    Pegasi Ancient
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    That's true, but it's not quite as clear cut as it's being made out to be. The SMG deals a lot of damage, but the way in which it deals that damage is not very versitile in itself. The skill and realised potential with an SMG comes much more from what you do with it, how and when you use it, how you play when using it. Basically it's got very specific but strong potential, and the skill comes in knowing how to utilise that (aside from the basic skill of being able to aim, which is true of any gun).

    Compare it to the BR in that sense, the BR is much more focused on the inherent power and versitility of the weapon itself. Along with a heavier emphasis on aiming, which groups in with this nature. Obviously there's still a focus on how you use it in the more complex way, every weapon is a balance between these two factors. But the BR puts a heavier emphasis on the more 'basic' skills of coordination and aiming etc, than on the mental consideration of how and when to use a weapon.

    I'm not saying this doesn't have merit in itself obviously, it's skill in a different kind of way than some of my MLG brethren would admit it exists. A good weapon forms a nice balance between the two, and a good game uses a balance of weapons along said scale. Still, even in that sense, I'm not really too sad to see the SMG go, especially if the AR is as nice as it looks.
     
  10. pyro

    pyro The Joker
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    The problem with most people using the SMG is that they think its a damn hose and just spray everywhere. If you consider the SMG like a normal gun and try to make every shot hit it wrecks. I will trade a BR for an SMG on any small map because it kills faster than a four shot. The lack of close range weapons in Reach really makes me sad because what are you supposed to do once you use sprint to get up close and personal. Maybe Bungie will turn the AR more towards the SMG but there is still no replacement.
     
  11. chrstphrbrnnn

    chrstphrbrnnn Guardian
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    From the videos I watched, I wasn't a huge fan of the gameplay of the AR. Didn't seem like it changed much.
     
  12. CaptnSTFU

    CaptnSTFU Ancient
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    My personal opinion, the AR has not changed much. Now if it was like the H1 Ar then it would be better cause burst fire would guarantee more accuracy. But if its not then why not have the smg again? Smg burst fire is more accurate, and in close quarters as stated it beast AR BR and Carbine. Halo 2 smg was way too over powering i feel like halo 3 fixed that so why not carry it over to halo reach.
     
  13. Plasma Rifle Elite

    Senior Member

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    Alright guys, drop the SMG complaints. It's not in Halo Reach, so don't worry about it anymore. If you want to fight over the SMG, make a post in the Forum Debates section.
     
  14. Adelyss

    Adelyss Hotdishhh
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    I heard the focus riffle isn't to great...sadly
     
  15. thesilencebroken

    thesilencebroken Jill Sandwich
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    I picked it up, and traded it in. Its not so amazing. At least not on Powerhouse.
     
  16. Panncakez

    Panncakez Ancient
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    Add Halo 3's Machine Gun Turret. It's in the most recent ViDoc, if you look closely, but if you're too lazy, I can post a picture.
     
  17. pyro

    pyro The Joker
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    Focus rifle is probably nearly unchanged from the sentinel beam in Halo 3. Like the SMG its probably really powerful if you track the target correctly. In the Video considering how many "shots" actually hit that person it kills quite quickly.

    With most of the close range weapons eliminated from Halo what will we do for CQB? Will you be stuck with a semi gun at close range or will almost everything in Reach be long range.

    Fun Fact:
    In Halo 3 the SMG has a higher fire rate than the Sentinel beam.
     

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