Training Grounds is an upcoming oriental-themed jumping map with puzzle elements. Here come the pics... Unedited pics Spoiler Bridge + castle Ignore the ugly overhang bit on the left of the waterfall, I'm going to add rock formations to make it look more asthetically pleasing Jumping up the waterfall
Looks very cool. Is it an open jumping map or is it linear? I cannot tell very well from the pictures. I also like the fact that you have themed your map aswell.
Cheers man. It's pretty much a linear map in the sense that you have to do one challenge (i.e climb the waterfall) in order to obtain an item needed to unlock the next challenge, which is where the puzzle-like element comes into it. Say, for example, you do a few jumps and get to a door made from a pallet which is covered by a shield door. You're going to have to do another challenge somewhere on the map to obtain an item which will allow you to pass through that door and get to the next challenge. The challenges themselves don't take very long, but they take a bit of practice to master properly. It'll also be very annoying for people to complete a rele annoying obstacle and get to a door only to find that they don't have the right equipment to access it.
That does sound very cool. Just be careful that you don't have it happen to much that players complete the wrong challenge because it will become very annoying and some players might end up rage quitting which is something you don't want because i'm sure you want to make it enjoyable not frustrating.