Contagium

Discussion in 'Halo and Forge Discussion' started by Kill 4 Silence, Apr 22, 2010.

  1. Kill 4 Silence

    Kill 4 Silence Forerunner

    Messages:
    137
    Likes Received:
    0
    Contagium
    ...a map with a pretty basic, yet complex layout - intended to play both team slayer and infection, but, after recent editing, I decided to just make it just slayer (as well as CTF, Assault, and gametypes alike). I'm not going to say too much about it now because it's not done, but here's some basic info...

    Canvas Map: Sandbox

    Recommended Players: 4-8

    Recommended Gametypes: Team Slayer, CTF, Assault

    Map Description: Basically an enclosed area with two bases, two sub bases, and a center connecting them all.

    Equipment: None yet

    Weapons:
    1x Energy Sword
    2x BRs
    2x Carbines
    2x Needlers
    2x Shotguns
    (all weapons subject to change/weapon placement still not complete)

    and here's the layout...

    [​IMG]

    Soooooo what do you think?
     
  2. Spicy Forges

    Spicy Forges Ancient
    Senior Member

    Messages:
    2,885
    Likes Received:
    37
    I cant really see much from this top pic. I cant see the elevation changes, cover or any details besides the main overview. More pictures would be nice.

    It does look good though.
     
  3. Forgeboy

    Forgeboy Forerunner

    Messages:
    24
    Likes Received:
    0
    That looks pretty cool
     
  4. Organite

    Organite Journalist
    Senior Member

    Messages:
    1,742
    Likes Received:
    5
    Sort of (vaguely) reminds me of a Battle Creek type thing.

    It looks good though.

    Gameplay looks mostly confontational, but it is short, sweet, and to the point.

    I like the bases at each end but I'd pump those kind of aesthetics into the rest of the map as well just to accomplish a theme, but my motto is gameplay>aesthetics so make sure you get your gameplay desire down first.
     
  5. Kill 4 Silence

    Kill 4 Silence Forerunner

    Messages:
    137
    Likes Received:
    0
    i have =]. i used to focus mainly on aesthetics, but now i focus more on how what will effect what in gameplay. i've noticed changing one tiny thing can even effect it. but ya, just wait till you see the map enclosed. it looks ALOT better. thanks for the comment btw =D
     

Share This Page